Star Trek crew is down...

htw

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Looks like their WFP raid wiped!

emu_st.jpg
 
a decaying skeleton wiped them?

The only badass skeletons are the ones in the barb starting area!
 
Epic. Didnt expect that all those names woudl get through the filter!
 
Epic. Didnt expect that all those names woudl get through the filter!

Lol looks like emu server that probably doesn't employee a naming filter.

That is still pretty funny though :)
 
yea wouldnt mind that melee thing myself.
 
Thats SARS i believe
 
can u post your hud file i am intrested in the melee part of it.
thanks htw

yea wouldnt mind that melee thing myself.

Sure, here it is. I use it for working with MQ2Melee options (testing).

Code:
      LineBreak4a=3,200,337,255,255,255,______________________ 
      LineBreak4b=3,201,352,255,255,255,  MQ2Melee Info 
      LineBreak4c=3,200,357,255,255,255,______________________ 
      BG4a=3,200,352,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
      BG4b=3,200,347,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
      BG4c=3,200,357,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
      BG4d=3,201,352,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
      BG4e=3,201,347,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
      BG4f=3,201,357,0,0,0,|||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||| 
      MEnableText=3,205,372,255,234,8,Enabled:
      MEnable=3,250,372,0,255,0,${If[${Melee.Enable},True,False]}
      MCombatText=3,205,384,255,234,8,Combat:
      MCombat=3,250,384,0,255,0,${If[${Melee.Combat},True,False]}
      MCastedText=3,205,396,255,234,8,Casted:
      MCasted=3,250,396,0,255,0,${Melee.Casted}
      MStatusText=3,205,408,255,234,8,Status:
      MStatus=3,250,408,0,255,0,${Melee.Status}
      MTargetText=3,205,420,255,234,8,Target:
      MTarget=3,250,420,0,255,0,${Melee.Target}
      MDiscText=3,205,432,255,234,8,DiscID:
      MDisc=3,250,432,0,255,0,${Melee.DiscID}
      MGAggroText=3,205,444,255,234,8,GotAgg:
      MGAggro=3,250,444,0,255,0,${If[${Melee.GotAggro},True,False]}
      MAggroText=3,205,456,255,234,8,Aggro:
      MAggro=3,250,456,0,255,0,${If[${Melee.AggroMode},True,False]}
      MMeleeText=3,205,468,255,234,8,Melee:
      MMelee=3,250,468,0,255,0,${If[${Melee.MeleeMode},True,False]}
      MRangeText=3,205,480,255,234,8,Range:
      MRange=3,250,480,0,255,0,${If[${Melee.RangeMode},True,False]}
      MEnrageText=3,205,492,255,234,8,Enrage:
      MEnrage=3,250,492,0,255,0,${If[${Melee.Enrage},True,False]}
      MInfuriateText=3,205,504,255,234,8,Infuriate:
      MInfuriate=3,250,504,0,255,0,${If[${Melee.Infuriate},True,False]}
      MBangleText=3,205,516,255,234,8,BAngle:
      MBangle=3,250,516,0,255,0,${Melee.BackAngle}
      MVangleText=3,205,528,255,234,8,VAngle:
      MVangle=3,250,528,0,255,0,${Melee.ViewAngle}
      MImmobText=3,205,540,255,234,8,Immob:
      MImmob=3,250,540,0,255,0,${If[${Melee.Immobilize},True,False]}
      MAmmoText=3,205,552,255,234,8,Ammo:
      MAmmo=3,250,552,0,255,0,${Melee.Ammunition}
      MBackText=3,205,564,255,234,8,BStab:
      MBack=3,250,564,0,255,0,${If[${Melee.BackStabbing},True,False]}
      MHiddenText=3,205,576,255,234,8,Hidden:
      MHidden=3,250,576,0,255,0,${If[${Melee.Hidden},True,False]}
      MSilentText=3,205,588,255,234,8,Silent:
      MSilent=3,250,588,0,255,0,${If[${Melee.Silent},True,False]}
      MHitsText=3,205,600,255,234,8,NumHits:
      MHits=3,250,600,0,255,0,${Melee.NumHits}
      MDistText=3,205,612,255,234,8,Distance:
      MDist=3,250,612,0,255,0,${Melee.Distance}
      MPEnrageText=3,205,624,255,234,8,PetEnr:
      MPEnrage=3,250,624,0,255,0,${If[${Melee.PetEnrage},True,False]}
      MPInfuriateText=3,205,636,255,234,8,PetInf:
      MPInfuriate=3,250,636,0,255,0,${If[${Melee.PetInfuriate},True,False]}
      MShieldText=3,205,648,255,234,8,Shield:
      MShield=3,250,648,0,255,0,${Melee.Shield}
      MSynergyText=3,205,660,255,234,8,Synergy:
      MSynergy=3,250,660,0,255,0,${Melee.Synergy}
      MAttackText=3,205,672,255,234,8,Attack:
      MAttack=3,250,672,0,255,0,${Melee.Attack}
      MStickingText=3,205,684,255,234,8,Sticking:
      MSticking=3,250,684,0,255,0,${Melee.Sticking}
      MStickargText=3,205,696,255,234,8,Stickarg:
      MStickarg=3,250,696,0,255,0,${Melee.Stickarg}
      MMDistText=3,205,708,255,234,8,MelDist:
      MMDist=3,250,708,0,255,0,${Melee.MDist}
      MMKillText=3,205,720,255,234,8,MelKill:
      MMKill=3,250,720,0,255,0,${Melee.MKill}

htw