Sendaii, the Hive Queen - Demiplane Access

Pepper

Just Some Noob
Joined
Sep 30, 2005
Messages
1,172
Reaction score
0
Points
0
post watcha know!
 

Attachments

  • sendaii1.jpg
    sendaii1.jpg
    146.7 KB · Views: 96
Last edited:
Me and my raiders combined compilation of this event.

1. Smash egg to begin event. Queen begins non-aggro. Organize tanks. The adds have fixed spawn points, so we can set tank/healer teams up. All mobs seem to be levels 71-72 and can hit up to 2.5k.

2. WAVE ONE (50 sec): After about 50 seconds, 12 little spiders will spawn from the small white/orange eggs . Once they are dead, everyone is granted what we believe is Striking Wind, a 6k boost to hp/mana/endurance.
2a. Mezzable adds: a Warded Drone (wiz)
2b. Unmezzable adds: a venomous drone (war, ramps), an enchanted drone (Enc, charms)

Wave 1 kill order: Enchanted, venomous, warded, as applicable. Due to short time limit and visibility issues, MA has some discretion.

3. WAVE TWO (5 min): Five minutes after wave one starts, more adds spawn from the large white egg sacs . Tank and kill non-mezzable adds. Kill handmaidens last. Once dead, everyone is granted a second 6k boost to hp/mana/endurance.
3a. Mezzable adds: a drachnid handmaiden, a drachnid acolyte (both are cleric mobs)
3b. Unmezzable: a royal defender (war), a royal guardian (rogue; shadowsteps/blurs), a drachnid adept (wiz?)

Wave 2 kill order: royal guardian, royal defender, drachnid adepts, drachnid handmaidens/acolytes

4. WAVE THREE (8 min): Eight minutes after wave two starts, Queen begins walking clockwise around the room. From the black egg sacs spawn six(6) unmezzable "a risen ancient" that charge the raid. Once all of the adds are spawned, she is still non-aggro but will AE Hive Queen Aura when she stops walking.

Hive Queen Aura
Disease-500
PBAE 50'
1: Decrease Hitpoints by 11000

4a. These risen (nonmezzable, AE Drachnid Drone's Shadow when killed) spawn two "an vengeful ancient" (mezzable, AE Toxic Blast when killed). Each of these 2 vengeful spawn 3 "an enraged ancient" (mezzable, do not AE when killed). Once all are dead, everyone is granted 6k hp/mana/endurance.

When
So, each single add is nine (9) total mobs, as demonstrated below:

1=risen (hits 1k), 2= vengeful (hits 1600), 3=enraged (hits 2400)

......1...... (undead, rampages, casts Venomous Thoughts [Magic-250, 5k mana drain])
..2.......2.. (flurries, casts Spider's Embrace [Poi-100, 3k lifetap] and Puncture [Poi-100, 20 range, 1420dd AE])
3.3.3...3.3.3 (enrages, casts Spider's Curse [Poi-300, reduces stats by 200 and PR by 300])

Break the 1, mez the 2's. Kill a 2, and mez/kill its subsequent 3's. Then kill the second 2, and its 3's. If healer mana is a problem, we may have to break some of the 1's to mez 2's and preserve healer mana.

Wave 3 kill order: risen, vengeful, enraged, enraged, enraged, vengeful, enraged, enraged, enraged.

Drachnid Drone's Shadow
Duration: 30 sec
Chromatic-500
PBAE 2000'
1: Decrease HP when cast by 1250
2: Decrease Hitpoints by 850 per tick
4: Decrease Movement by 5%
11: Decrease Mana by 5 per tick

Toxic Blast
Poison-500
PBAE 500'
1: Decrease Hitpoints by 6000

Reportedly you can avoid the AEs by hiding behind pillars. This is unconfirmed. Healers NEED to heal their groups. If not, the 6k AEs combined with the queen AE will wipe the entire force. Period. Be sure our group healers are split up so each group has adequate coverage.

4b. Since the queen AEs when she stops walking, the raid force needs to constantly be aware of her location. They have to keep away from her. She will emote when the AE is coming; we can call it like Ture. Also, she walks slowly--this means the raid must pay attention to where she is and work to avoid being near her. If she stops in the center, they have to hug the walls.

5. WAVE FOUR: Queen becomes active and is dps'd. She stops casting Hive Queen Aura but begins with other ones listed below. She emotes something about her leg before she does it. She also Knockbacks everyone and dispels Levitate (?? What causes this ??). Do all rezzing and rebuffing BEFORE 75%.


Venomous Fog
Poison-400
PBAE Range 200', Recast 30
Duration: 36 sec
1: Decrease HP when cast by 1500
2: Decrease Hitpoints by 800 per tick
3: Increase Poison Counter by 35

Note this is two Blood of Nadox casts, is too much for RC6, and can't be one-shotted by anything but a cleric Antidote or Puratus.

Tangled Webbing
Poison-100
PBAE Range 70', Recast 45
Duration: 1 min
2: Decrease Movement by 70%
3: Increase Poison Counter by 15

Clinging Mud
Prismatic-350
Single Target 125', Recast 30
Duration: 4 min
2: Snares 40-75%


5a. There's a spot along the NE part of the wall that you can wedge tanks and chanters into. Get the queen there.

5b. 75% - Queen splits into 4. You need 1 warrior on each Queen. The real Queen has more white pigmentation in her face and has a glow in her belly. She also LIFETAPS (name ??) and hits slightly harder. DPS real and offtank the other 3. Put backup knights with each offtank warrior, and a cleric for each if possible. Heal it like the RSS Royals events, where you have multiple offtank/healer pairings. Burn her to 50%.

5c. 50% - Around 50%, the three fake queens despawn. Conserve mana as you go down to 25%.

5d. 25% - WAVE FIVE: Bunches of adds (30+) spawn in the room and rush the raid. Half are stunnable, and half are mezzable. Enchanters need to alternate between their PBAE stuns and mezzes while the rest of the raid burns Queen. Use all DPS discs. Swarm pets should be saved until this point.

To be sure we aggro the adds, we can use
1. Shaman Idols
2. Dread Gaze
3. Warrior AE Taunt

The AE taunt will ensure they group up. Enchanters need to set up a chain that ensures their stuns and mezzes are being cast alternately. Each paladin should be assigned an enchanter to heal. Group setup for the Encs should be Cleric, Encx5. If you don't have 5 enchanters, put another paladin or spot healer in the group. Necros will likely need to be dumping the enchanters during this part.

Wizards and mages can alternate AE nukes and DDs on the Queen.

6. Kill adds after queen is dead, before you open the chest. It used to bug the task if you opened the chest before the adds died. I don't know if this is still buggy.

7. MISCELLANEOUS: MGB Heals should be cast at 90, 73, 61, 55, 45, 30, 18, and 12. Even though it's rough from 75-50, if done correctly the entire raid shouldnt take too much damage. Therefore, if you lack MGB heals, you can get by simply by doing the 55-45-30-18-12 MGBs.
 
Nice strat,

Pretty much the only difference that we did was have wizards and knights and enchanters killing adds at 25 percent till dead while rest of raid did HQ.
 
very good detail. some notes

wave 1 also mezzes as well as charms. use crimson potions to keep tanks from being mezz make sure paladins using root to keep their adds
-you can hold off one of the drones through wave2 and use it to boost their mana. wave1 goes down fast seems only 3000 of the mana is really used

wave 2 cant root/snare

wave 3 - she slowly craps out her risens. takes about 2 mins to get all 6 out. at this time she isnt ae'ing. there is several different ways to do wave 3

during the time she craps first one out u can break open the first risen and and burn through it while you have ur offtanks kite or tank the new risens coming out. should be able to get at least risen-1vengeful-3 enraged out before she is . whole line if u really want to burn. at this time u can pop your extra 6k mana if u saved it

i have heard of people using mixture of kite/mez or mez/offtank method. or actually breaking open all 6 risen and mezzing all 12 vengeful from start.

i guess this really depends on your classes

the emote she makes during wave3 is "sendaii begins to look in your direction"
u can use the emote to know where she is actually going to end up and move as far as that location u can. or just try to move whole raid around once u see her start moving. paying attention in wave 3 is key. queen's aoe is going to kill you if you don't.

queen is active now -
her ae's dont go over 100 range ae info about 200 range is wrong. maybe that is old. so at this time u can have ur tank on wall with her. while u med up/dump etc etc. she puts out some nice dps but not enough for ur healers to be loosing mana *u need enough healers for hti event anyway*

75% queen splits north/south/east/west real queen is easy to spot. she is bigger and brighter than the rest.

25% queen spawns ~20-30 adds than 6 per tick. whole raid MUST be bunched together to make use of AE's if adds dont die. and they wipe ur raid its game over and event restarts.

*during the hug at 25%* queen has a 8000 or so AE with knockback not sure if i read taht in your strat. try and MGB a CoA between add spawns. AE is timed to about 1 minute lucy says 30 seconds. i couldnt really tell just know only enoguh time for 1 potion.
AE NAME IS
-Queen's Sweeping Strike-
Decrease hitpoints by 8000
resist magic -500 (which if u already killed queen is your amx resist)
range 500 (i never got hit before 25% so i assume she does at then)
pushback 10
emote - you are stricken by the queen's might




welcome to demiplane
 
We just beat queen a few days ago.

We managed to AE nuke the adds with auspice on top of trueshot+hail of arrows.

It made is VERY VERY easy. Mobs died fast. We had 49 in zone at the end of the raid.

this event takes a lot of practice =)
 
Semi-offtopic but relating to Demiplane acccess raids...

When you receive Curse of Blood aa's for beating the individual encounters and you have the curse on you while in zone: well if you run to Nek Forest , straight south from zone-in I'm sure you all know about Coldwind Blackfoot the werewolf. If you hail him (with the curse still on you) and say "remove it" he will remove the urse and the aa from your aa window.

My question is, do you want to do this? and why? because it also removes the /key flag for that enounter from your keyring also, and why would they put this script to remove it in the game if you don't want to have it? Any infos would rock thanks guys.
 
You do NOT want to do that. And for the life of me I have no clue why Sony did that shit. Its total worthless and has caused many many people heart aches.

There is no reason for it to be done at all. Its something many people have tried to get rid of but Sony just wont do it. Happen to a few of our people and GM's did not give them their AA back so watch out what you say to coldwind for sure.
 
Basically some newer guilds use the flag removal npc to get rid of the zone wide aoes you encounter in all the the 5 curse raids. Without the curse it makes the encounters easier... but until they regain all 5 curse raids those guilds will not be able to access demiplane. You can "visa" in people without these 5/5 curse aa but they cannot loot anything in demiplane until they are 5/5 or obtain the item equivalent from the tier 2 bosses. So all in all guilds that have no plans to access demiplane of blood can use the npc to remove the zone wide effects from the minor curse raids.