MQ2Melee question

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For some reason, when I cycle targets, it performs a single ranged attack on the second mob I target. Any idea how to turn this off? It's really annoying.
 
Must be one of the range options. Do /melee save, the grab your [MQ2Melee] settings from your server_char.ini and post them here for assistance.

htw
 
[MQ2Melee]
ancestral=20
blades=1
disarm=1
enrage=1
enragingkick=25
facing=1
fkick=1
groupcheck=1
hidedelay=1000
infuriate=1
kick=1
melee=1
override=1
plugin=1
resume=20
sneakdelay=1000
stickbreak=1
stickrange=70
taunt=1
version=2014.020
ShowAbility=0
ShowAltAbility=0
ShowAttacking=1
ShowBash=0
ShowCasting=0
ShowCombatAbility=0
ShowControl=0
ShowDebug=0
ShowEnrageDebug=1
ShowEnraging=1
ShowFeign=1
ShowOverride=1
ShowProvoking=0
ShowRange=0
ShowSkills=0
ShowSpecial=0
ShowSticking=1
ShowStunning=0
ShowSwitching=1
CADelay=500
AADelay=250
SpellDelay=350
SkillDelay=250
PotionDelay=500
DownDelay=0
HolyDelay=0
DownCycleDelay=0
HolyCycleDelay=0
 
Nothing there to do it. I need you to verify it's actually MQ2Melee before I start chasing it, don't want to chase a ghost.

Turn plugin off: /melee plugin=off

Then do what you said, i.e., engage a target, then swap to another not too close (so range would take effect), and see if it still does it or not.

htw