HUD's Not Working

Zed

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Hey all,
For some reason the HUD Im trying to use just isnt working and Im not sure as to why..here's what Im trying to use:

Code:
[Norm]
GMIndicator=3,0,38,255,255,255,GM - ${NearestSpawn[GM]} 
GameTime=3,0,50,255,255,255,GameTime: ${GameTime.Hour}:${GameTime.Minute} - ${If[${String[${GameTime.Night}].Equal["TRUE"]},Night,Day]} 
Speed=3,0,62,0,240,0,Speed - ${Int[${Me.Speed}]} 
LastTell=3,0,86,215,0,215,LastTell - ${If[${MacroQuest.LastTell.NotEqual["NULL"]},${MacroQuest.LastTell},]}
TributePoints=3,0,98,0,240,0,Tribute - ${Me.CurrentFavor} 
XP=3,0,110,200,200,200,XP - ${Float[${Me.PctExp}]}% into ${Me.Level} 
AAXP=3,0,122,240,240,0,A.A. XP - ${Float[${Me.PctAAExp}]}%         Points Available: ${Me.AAPoints}        Spent:${Me.AAPointsSpent}      Total: ${Math.Calc[${Me.AAPoints} + ${Me.AAPointsSpent}]} 
HP=3,0,134,100,255,100,Current HPs: ${Me.CurrentHPs} of ${Me.MaxHPs}
Mana=3,0,146,100,255,100,Current Mana: ${Me.CurrentMana} of ${Me.MaxMana}
Macro=3,0,158,215,0,215,Macro Running: ${Macro.Name}
**Target Loc**=3,0,272,255,255,0,${If[${Target.ID},**Target Loc**  ${Target.Y}  ${Target.X}  ${Target.Z},]}  
**Me Loc**=3,0,262,255,255,0,**Me Loc** ${Me.Y}    ${Me.X}    ${Me.Z}
TargetLevel=3,0,170,255,255,255,${If[${Target.ID},${Target.Name} Lvl ${Target.Level} - ${Target.Class} - ${Target.Race} - ${Target.PctHPs}% Hp,]} 
LOS=3,0,182,50,255,0,${If[${Target.ID} && ${Target.LineOfSight},Target in LoS,]}
NOLOS=3,0,182,255,30,0,${If[${Target.ID} && !${Target.LineOfSight},Target NOT in LoS,]}
HP Regen=3,170,134,255,000,000,HP Regen: ${Me.HPRegen}
Mana Regen=3,170,146,255,000,000,Mana Regen: ${Me.ManaRegen}
CursorItemName=3,255,158,0,240,0,${If[${Cursor.ID},Cursor - ${Cursor},]}
NS=3,0,192,255,20,0,~~~~ Named Spawns ~~~~ 
Spawn1=3,0,202,255,255,0,#1    ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Level},]} - ${If[${NearestSpawn[1,npc #].Name.NotEqual["NULL"]},${NearestSpawn[1,npc #].Name},]} 
Spawn2=3,0,212,255,255,0,#2    ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Level},]} - ${If[${NearestSpawn[2,npc #].Name.NotEqual["NULL"]},${NearestSpawn[2,npc #].Name},]} 
Spawn3=3,0,222,255,255,0,#3    ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Level},]} - ${If[${NearestSpawn[3,npc #].Name.NotEqual["NULL"]},${NearestSpawn[3,npc #].Name},]} 
Spawn4=3,0,232,255,255,0,#4    ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Level},]} - ${If[${NearestSpawn[4,npc #].Name.NotEqual["NULL"]},${NearestSpawn[4,npc #].Name},]} 
Spawn5=3,0,242,255,255,0,#5   ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Level},]} - ${If[${NearestSpawn[5,npc #].Name.NotEqual["NULL"]},${NearestSpawn[5,npc #].Name},]}
SkipParse=10
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
[MQ2HUD]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
UseFontSize=off
[Maddrocx_quellious]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
[***_quellious]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
[Dantrague_quellious]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on
[***_quellious]
Last=Elements
SkipParse=1
CheckINI=10
UpdateInBackground=on
ClassHUD=on
ZoneHUD=on

Can anyone tell me what im doing wrong?
 
Hey all,
For some reason the HUD Im trying to use just isnt working and Im not sure as to why..here's what Im trying to use:

Elaborate on what "isn't working"? Like it doesn't display anything? its not displaying something correctly, etc.
 
Sorry, by "isnt working" I mean its not showing anything at all...I get the FPS bar and thats it
 
check that the plugin is loaded?
F11 cycles the FPS but not the hud?
I notice you have Last=Elements, but no elements section defined, although that could be due to your edits. Change that to Norm and see if it helps.
 
Ok Ive tried changing all the Last=Elements to Last=Norm and still no change...is the hud written wrong? And if so could someone re-write it so it works?

Edit: Yes Ive loaded the plugin..Ive even unloaded and re-loaded it
 
I assume you have done a /loadhud <hudName>?
 
So, what was the problem that was causing your hud not to work, so someone else might get some benefit from this if they have a similiar problem?
 
Im not sure exactly what caused it to not work, I just renamed the Elements to Norm and did /loadhud Norm in game and it was fixed