I agree that GK is a horrible idea that easily has the power to destroy the end game subscription base if a huge outbreak takes place. However, the possibility of that happening is slim to none, most people in my guild have never even heard of everquest, and all these "asshats running around ghostkilling" simply don't exist. They get banned, and fast right now.
Moreover, the ability to secure the plugin DOES exist. Other sites do it, Im sure a talented coder could limit the plugin to one character name, account name, etc. Its entirely plausible and possible, and the line about it not being possible is a lie or a way to avoid days, possibly solid weeks, of coding it out.
With that said, I have NO intrest in GK. But, both sides of the argument need proper representation here if some of the newer members wish to reach and educated decision on this topic. I really dont care that the lifetime members or devs are against it, if you want it, its out there. Should you choose to use it, remember two things.
Theres a 99.99% chance that you will get the banhammer, people WILL find out and you will have no reputation on the server. Unless the holy raptor jesus bequeaths some sort of anti-gm suppository into your possession, you're fucked.
It does destroys the gameI love this game, Ive played since early Velious, and I really don't want to see this game come to an early end. Subscription rates are going down steadily and server consolidation is going to happen again, its inevitable. HOWEVERWhen subscription rates get low enough, the game will be turned off. This is about money for SOE, not fantasy.
When end game players get shit ganked, they get angry, hell. I would. Doing that over time? People stop playing.
Thats my 2cp.