attempt at altering already made macros

r0xx0r

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if i'm wanting a tank to check the target of his/her target. and make it cast something if he's not it, how would i add that?
something like this i think but what after it?

Code:
/
if (${aggrotimer.Value} || ${Me.TargetOfTarget.Name.Equal[${Me}]})
[code]
 
!

i didn't put that in right sorry i can't remember how, but if i do this--- /if (${aggrotimer.Value} || *add ! here*${Me.TargetOfTarget.Name.Equal[${Me}]})


would that work?