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- Jul 9, 2009
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Hey. I'm using a simple macro to pickpocket. Occasionally I get agro, and I want my macro to /fade when that happens. Can anyone help me and add it to my macro?
Here's what I got
Sub Main
:loop
/target MobImPicking
/if (${Me.AbilityReady[Pick Pockets]}) /doability "Pick Pockets"
:cursor
/if (${Cursor.ID}) /autoinventory
/if (${Cursor.ID}) /goto :cursor
/goto :loop
/return
Here's what I got
Sub Main
:loop
/target MobImPicking
/if (${Me.AbilityReady[Pick Pockets]}) /doability "Pick Pockets"
:cursor
/if (${Cursor.ID}) /autoinventory
/if (${Cursor.ID}) /goto :cursor
/goto :loop
/return