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- Oct 14, 2006
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- 16
Hey guys, with the new patch, my UI is making me crash. I removed it and I don't crash. I have added the changes made by Overlord on the other thread, but I still crashed.
http://www.eqinterface.com/downloads/fileinfo.php?id=4620
That is the UI I am using.
This is my EQUI Animations text as of now (after Overlord's changes). It still doesn't work. Does anyone have the insight that I might be looking for to help me get this thing running. I tried for years to understand UI's but they never ever worked. If the creator upgrades theirs, then problem solved, but as of now they haven't.
If you don't have an idea how to fix it, do you have a UI that you think I would like better? I like minimalistic types that have buff windows that show you what the buff is rather than just the symbol.
Thanks in advance!
http://www.eqinterface.com/downloads/fileinfo.php?id=4620
That is the UI I am using.
Code:
<?xml version="1.0" encoding="us-ascii"?>
<XML ID="EQInterfaceDefinitionLanguage">
<Schema xmlns="EverQuestData" xmlns:dt="EverQuestDataTypes" />
<TextureInfo item="CS_Buttons.bmp">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="Spell_Icons.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="Spells01.tga">
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<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="Spells02.tga">
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<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="Spells03.tga">
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<CY>256</CY>
</Size>
</TextureInfo>
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<CX>256</CX>
<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="Spells05.tga">
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<CY>256</CY>
</Size>
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<CY>256</CY>
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</TextureInfo>
<TextureInfo item="Spells07.tga">
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</Size>
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<CY>256</CY>
</Size>
</TextureInfo>
<TextureInfo item="wnd_bg_light_rock.tga">
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
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<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>78</X>
<Y>146</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HotboxBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>78</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HotboxBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>78</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BuffBtnNormal">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>104</X>
<Y>120</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BuffBtnFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>104</X>
<Y>146</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BuffBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>104</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BuffBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>104</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SongBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SongBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>26</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SongBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>52</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SongBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>78</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GuildBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>88</X>
<Y>126</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GuildBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>114</X>
<Y>126</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GuildBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>140</X>
<Y>126</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GuildBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>166</X>
<Y>126</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>104</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>130</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>156</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MapBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>182</X>
<Y>48</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StoryBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StoryBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>26</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StoryBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>52</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StoryBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>78</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_JournalBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>88</X>
<Y>100</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_JournalBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>114</X>
<Y>100</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_JournalBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>140</X>
<Y>100</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_JournalBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>166</X>
<Y>100</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CombatSkillBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>88</X>
<Y>152</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CombatSkillBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>114</X>
<Y>152</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CombatSkillBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>140</X>
<Y>152</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CombatSkillBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>166</X>
<Y>152</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CombatSkillBtnDisabled">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>192</X>
<Y>152</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ActionsBtnNormal">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>130</X>
<Y>120</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ActionsBtnFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>130</X>
<Y>146</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ActionsBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>130</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>130</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ActionsBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>130</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CastSpellBtnNormal">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>156</X>
<Y>120</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CastSpellBtnFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>156</X>
<Y>146</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CastSpellBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>156</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CastSpellBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>156</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CastSpellBtnDisabled">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>182</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FriendsBtnNormal">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>182</X>
<Y>120</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FriendsBtnFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>182</X>
<Y>146</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FriendsBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>182</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FriendsBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>182</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HelpBtnNormal">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>104</X>
<Y>224</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HelpBtnFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>130</X>
<Y>224</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HelpBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>156</X>
<Y>224</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HelpBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>182</X>
<Y>224</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- NOt used -->
<Ui2DAnimation item="A_LFGBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>104</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LFGBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>130</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LFGBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>156</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LFGBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>182</X>
<Y>74</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- Cursors -->
<Ui2DAnimation item="A_DefaultCursor">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>237</X>
<Y>43</Y>
</Location>
<Size>
<CX>30</CX>
<CY>34</CY>
</Size>
<Hotspot>
<X>4</X>
<Y>1</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CursorResizeEW">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>40</X>
<Y>220</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>11</X>
<Y>11</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CursorResizeNESW">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>220</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>11</X>
<Y>11</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CursorResizeNS">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>190</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>11</X>
<Y>11</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CursorResizeNWSE">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>40</X>
<Y>190</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>11</X>
<Y>11</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CursorDrag">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>100</X>
<Y>190</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>11</X>
<Y>11</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Title Bar Buttons (close & minimize) -->
<Ui2DAnimation item="A_CloseBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>100</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CloseBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>124</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CloseBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>112</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CloseBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>100</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CloseBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>124</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QMarkBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QMarkBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QMarkBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>183</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QMarkBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_QMarkBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>236</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinimizeBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>136</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinimizeBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>160</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinimizeBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>148</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinimizeBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>136</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinimizeBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>160</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Maximize button -->
<Ui2DAnimation item="A_MaximizeBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>136</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>160</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>148</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>136</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaximizeBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>160</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Tile Button is unused -->
<Ui2DAnimation item="A_TileBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>230</X>
<Y>10</Y>
</Location>
<Size>
<CX>6</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TileBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>237</X>
<Y>10</Y>
</Location>
<Size>
<CX>6</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TileBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>244</X>
<Y>10</Y>
</Location>
<Size>
<CX>6</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TileBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>237</X>
<Y>10</Y>
</Location>
<Size>
<CX>6</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TileBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>237</X>
<Y>10</Y>
</Location>
<Size>
<CX>6</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Scroll Bars -->
<Ui2DAnimation item="A_VSBUpNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBUpPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>34</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBUpFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>22</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBUpDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>46</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBUpPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>34</X>
<Y>90</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBDownNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>112</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBDownPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>34</X>
<Y>112</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBDownFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>22</X>
<Y>112</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBDownDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>46</X>
<Y>112</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBDownPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>34</X>
<Y>112</Y>
</Location>
<Size>
<CX>12</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBThumbTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>110</Y>
</Location>
<Size>
<CX>12</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBThumbMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>130</Y>
</Location>
<Size>
<CX>12</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_VSBThumbBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>120</Y>
</Location>
<Size>
<CX>12</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBLeftNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>140</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBLeftPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>164</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBLeftFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>152</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBLeftDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>176</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBLeftPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>164</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBRightNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>32</X>
<Y>140</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBRightPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>32</X>
<Y>164</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBRightFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>32</X>
<Y>152</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBRightDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>32</X>
<Y>176</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBRightPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>32</X>
<Y>164</Y>
</Location>
<Size>
<CX>22</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBThumbRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>60</X>
<Y>140</Y>
</Location>
<Size>
<CX>4</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBThumbLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>140</Y>
</Location>
<Size>
<CX>4</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_HSBThumbMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>80</X>
<Y>140</Y>
</Location>
<Size>
<CX>2</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- List Column Header -->
<Ui2DAnimation item="A_ListHeaderLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>30</X>
<Y>20</Y>
</Location>
<Size>
<CX>4</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ListHeaderMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>30</X>
<Y>20</Y>
</Location>
<Size>
<CX>4</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ListHeaderRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>30</X>
<Y>20</Y>
</Location>
<Size>
<CX>4</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Chat Window Border -->
<Ui2DAnimation item="A_ChatWindowTitleLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>131</X>
<Y>210</Y>
</Location>
<Size>
<CX>17</CX>
<CY>20</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatWindowTitleMiddle">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>149</X>
<Y>210</Y>
</Location>
<Size>
<CX>15</CX>
<CY>20</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatWindowTitleRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>164</X>
<Y>210</Y>
</Location>
<Size>
<CX>15</CX>
<CY>20</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameTopLeft">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>1</CX>
<CY>2</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameTop">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>1</CX>
<CY>2</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameTopRight">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>248</X>
<Y>0</Y>
</Location>
<Size>
<CX>1</CX>
<CY>2</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameLeftTop">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>124</X>
<Y>210</Y>
</Location>
<Size>
<CX>10</CX>
<CY>19</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameRightTop">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>178</X>
<Y>210</Y>
</Location>
<Size>
<CX>10</CX>
<CY>20</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameLeft">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>124</X>
<Y>231</Y>
</Location>
<Size>
<CX>10</CX>
<CY>14</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameRight">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>178</X>
<Y>230</Y>
</Location>
<Size>
<CX>10</CX>
<CY>14</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameLeftBottom">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>124</X>
<Y>245</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameRightBottom">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>135</X>
<Y>238</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameBottomLeft">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>124</X>
<Y>245</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameBottom">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>151</X>
<Y>246</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatBorderFrameBottomRight">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>178</X>
<Y>246</Y>
</Location>
<Size>
<CX>10</CX>
<CY>7</CY>
</Size>
</Frames>
</Ui2DAnimation>
<!-- pieces inside chat windows -->
<Ui2DAnimation item="A_ChatInnerFrameTopLeft">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>131</X>
<Y>226</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatInnerFrameTopRight">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>131</X>
<Y>226</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatInnerFrameTop">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>131</X>
<Y>226</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatInnerFrameLeft">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>145</X>
<Y>238</Y>
</Location>
<Size>
<CX>4</CX>
<CY>3</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatInnerFrameRight">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>163</X>
<Y>238</Y>
</Location>
<Size>
<CX>4</CX>
<CY>3</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatInnerFrameBottomLeft">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>145</X>
<Y>238</Y>
</Location>
<Size>
<CX>4</CX>
<CY>3</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatIInnerFrameBottomRight">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>154</X>
<Y>238</Y>
</Location>
<Size>
<CX>4</CX>
<CY>3</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatInnerFrameBottom">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>160</X>
<Y>238</Y>
</Location>
<Size>
<CX>4</CX>
<CY>3</CY>
</Size>
</Frames>
</Ui2DAnimation>
<!-- Chat Minimize Close Help Pieces -->
<Ui2DAnimation item="A_ChatMin">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMinH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>110</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMinP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatClose">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>49</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_chatCloseH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>74</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatCloseP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>61</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<!-- Chat Maximize Pieces -->
<Ui2DAnimation item="A_ChatMax">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMaxH">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>110</X>
<Y>235</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatMaxP">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>97</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>183</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_ChatQMarkBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>195</X>
<Y>232</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Blank Piece -->
<Ui2DAnimation item="A_ChatBlank">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>38</X>
<Y>234</Y>
</Location>
<Size>
<CX>12</CX>
<CY>21</CY>
</Size>
</Frames>
</Ui2DAnimation>
<!-- Main Window Border -->
<Ui2DAnimation item="A_BorderFrameTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>10</X>
<Y>10</Y>
</Location>
<Size>
<CX>13</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>30</X>
<Y>10</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>40</X>
<Y>10</Y>
</Location>
<Size>
<CX>16</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>13</X>
<Y>35</Y>
</Location>
<Size>
<CX>3</CX>
<CY>38</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>20</X>
<Y>35</Y>
</Location>
<Size>
<CX>2</CX>
<CY>38</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>33</X>
<Y>40</Y>
</Location>
<Size>
<CX>3</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>39</X>
<Y>50</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>33</X>
<Y>50</Y>
</Location>
<Size>
<CX>3</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>39</X>
<Y>50</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>13</X>
<Y>80</Y>
</Location>
<Size>
<CX>3</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>40</X>
<Y>80</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BorderFrameBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>63</X>
<Y>80</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Main Window TitleBar (goes with main border) -->
<Ui2DAnimation item="A_WindowTitleLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>9</X>
<Y>19</Y>
</Location>
<Size>
<CX>13</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_WindowTitleMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>30</X>
<Y>19</Y>
</Location>
<Size>
<CX>4</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_WindowTitleRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>40</X>
<Y>19</Y>
</Location>
<Size>
<CX>13</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Buttons -->
<Ui2DAnimation item="A_BtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>48</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>24</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>72</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>96</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SmallBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>200</X>
<Y>120</Y>
</Location>
<Size>
<CX>48</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SmallBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>200</X>
<Y>168</Y>
</Location>
<Size>
<CX>48</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SmallBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>200</X>
<Y>144</Y>
</Location>
<Size>
<CX>48</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SmallBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>200</X>
<Y>192</Y>
</Location>
<Size>
<CX>48</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SmallBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>200</X>
<Y>216</Y>
</Location>
<Size>
<CX>48</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BigBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>100</X>
<Y>0</Y>
</Location>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BigBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>100</X>
<Y>48</Y>
</Location>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BigBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>100</X>
<Y>24</Y>
</Location>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BigBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>100</X>
<Y>72</Y>
</Location>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BigBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>100</X>
<Y>96</Y>
</Location>
<Size>
<CX>120</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SquareBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SquareBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>80</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SquareBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>40</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SquareBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>120</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SquareBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>160</X>
<Y>120</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BookBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>181</X>
<Y>61</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BookBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>181</X>
<Y>83</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BookBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>203</X>
<Y>61</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BookBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>203</X>
<Y>83</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_BookBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>181</X>
<Y>61</Y>
</Location>
<Size>
<CX>22</CX>
<CY>22</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PlusBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>100</X>
<Y>220</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PlusBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>114</X>
<Y>220</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PlusBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>128</X>
<Y>220</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PlusBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>142</X>
<Y>220</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_PlusBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>156</X>
<Y>220</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinusBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>100</X>
<Y>236</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinusBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>114</X>
<Y>236</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinusBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>128</X>
<Y>236</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinusBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>142</X>
<Y>236</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MinusBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>156</X>
<Y>236</Y>
</Location>
<Size>
<CX>14</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Border for pieces inside windows -->
<Ui2DAnimation item="A_InnerFrameTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>60</X>
<Y>170</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>72</X>
<Y>170</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>63</X>
<Y>170</Y>
</Location>
<Size>
<CX>10</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>60</X>
<Y>173</Y>
</Location>
<Size>
<CX>2</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>72</X>
<Y>173</Y>
</Location>
<Size>
<CX>2</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>60</X>
<Y>182</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>72</X>
<Y>182</Y>
</Location>
<Size>
<CX>2</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InnerFrameBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>63</X>
<Y>182</Y>
</Location>
<Size>
<CX>10</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Border for pieces rounded windows (no title) -->
<Ui2DAnimation item="A_RoundedFrameTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>179</X>
<Y>159</Y>
</Location>
<Size>
<CX>10</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>191</X>
<Y>159</Y>
</Location>
<Size>
<CX>4</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>201</X>
<Y>159</Y>
</Location>
<Size>
<CX>10</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>206</X>
<Y>164</Y>
</Location>
<Size>
<CX>5</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>206</X>
<Y>169</Y>
</Location>
<Size>
<CX>5</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>206</X>
<Y>174</Y>
</Location>
<Size>
<CX>5</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>201</X>
<Y>182</Y>
</Location>
<Size>
<CX>10</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>190</X>
<Y>182</Y>
</Location>
<Size>
<CX>5</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>179</X>
<Y>182</Y>
</Location>
<Size>
<CX>8</CX>
<CY>5</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>179</X>
<Y>177</Y>
</Location>
<Size>
<CX>5</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>179</X>
<Y>172</Y>
</Location>
<Size>
<CX>5</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>179</X>
<Y>165</Y>
</Location>
<Size>
<CX>5</CX>
<CY>6</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Title for rounded window border -->
<Ui2DAnimation item="A_RoundedFrameWithTitleTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>99</X>
<Y>110</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameWithTitleTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>117</X>
<Y>110</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameWithTitleTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>120</X>
<Y>110</Y>
</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameTitleLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>103</X>
<Y>113</Y>
</Location>
<Size>
<CX>13</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameTitleMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>117</X>
<Y>113</Y>
</Location>
<Size>
<CX>2</CX>
<CY>16</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameTitleRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>120</X>
<Y>113</Y>
</Location>
<Size>
<CX>13</CX>
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<Duration>1000</Duration>
</Frames>
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<Ui2DAnimation item="A_RoundedFrameWithTitleLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_RoundedFrameWithTitleRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<!-- End Rounded Frame -->
<!-- Fililgree Frame pieces -->
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<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeFrameTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
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<Size>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeFrameRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeThinFrameRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeThinFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeThinFrameRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeFrameBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeFrameBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeFrameLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Y>192</Y>
</Location>
<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeThinFrameLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_FiligreeThinFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
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<Ui2DAnimation item="A_FiligreeThinFrameLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameWithTitleTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameTitleLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Y>135</Y>
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<Size>
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<CY>21</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FiligreeFrameTitleMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
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<Ui2DAnimation item="A_FiligreeFrameTitleRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Fililgree 2 with Small Title pieces -->
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<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
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<Ui2DAnimation item="A_Filigree2Top">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree2TopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree2RightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Y>174</Y>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_Filigree2Right">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_Filigree2RightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree2BottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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</Size>
<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree2Bottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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</Location>
<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree2BottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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</Location>
<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_Filigree2LeftBottom">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree2Left">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree2LeftTop">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree2WithTitleTop">
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<Frames>
<Texture>window_pieces01.tga</Texture>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree2TitleLeft">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree2TitleMiddle">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree2TitleRight">
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<Frames>
<Texture>window_pieces05.tga</Texture>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Fililgree Small Title Frame pieces -->
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<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree3Top">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3TopRight">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_Filigree3RightTop">
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<Frames>
<Texture>window_pieces05.tga</Texture>
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<Size>
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<Ui2DAnimation item="A_Filigree3Right">
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<Frames>
<Texture>window_pieces05.tga</Texture>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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<Ui2DAnimation item="A_Filigree3RightBottom">
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<Frames>
<Texture>window_pieces05.tga</Texture>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree3BottomRight">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3Bottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3BottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Duration>1000</Duration>
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</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3LeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree3Left">
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<Frames>
<Texture>window_pieces05.tga</Texture>
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<Size>
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<Hotspot>
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<Ui2DAnimation item="A_Filigree3LeftTop">
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<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>202</X>
<Y>188</Y>
</Location>
<Size>
<CX>15</CX>
<CY>50</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3WithTitleTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>117</X>
<Y>110</Y>
</Location>
<Size>
<CX>0</CX>
<CY>0</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3TitleLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>216</X>
<Y>188</Y>
</Location>
<Size>
<CX>14</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3TitleMiddle">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>221</X>
<Y>188</Y>
</Location>
<Size>
<CX>6</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Filigree3TitleRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>220</X>
<Y>188</Y>
</Location>
<Size>
<CX>12</CX>
<CY>7</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- End Filigree Frame pieces -->
<Ui2DAnimation item="A_RecessedBox">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>180</X>
<Y>110</Y>
</Location>
<Size>
<CX>41</CX>
<CY>41</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Spell Buff Icons and backgrounds -->
<Ui2DAnimation item="BuffIcons">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>false</Vertical>
<CellHeight>40</CellHeight>
<CellWidth>40</CellWidth>
<Frames>
<Texture>Spell_Icons.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SpellIcons">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>false</Vertical>
<CellHeight>40</CellHeight>
<CellWidth>40</CellWidth>
<Frames>
<Texture>Spells01.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>Spells02.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>Spells03.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>Spells04.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>Spells05.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>Spells06.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>Spells07.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="BlueIconBackground">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>208</X>
<Y>200</Y>
</Location>
<Size>
<CX>8</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="RedIconBackground">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>200</Y>
</Location>
<Size>
<CX>8</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="YellowIconBackground">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces06.tga</Texture>
<Location>
<X>200</X>
<Y>208</Y>
</Location>
<Size>
<CX>8</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SpellGems">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>false</Vertical>
<CellHeight>24</CellHeight>
<CellWidth>24</CellWidth>
<Frames>
<Texture>gemicons01.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>gemicons02.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>gemicons03.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Gauge Parts -->
<Ui2DAnimation item="A_GaugeBackground">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>108</X>
<Y>7</Y>
</Location>
<Size>
<CX>100</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GaugeFill">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>108</X>
<Y>18</Y>
</Location>
<Size>
<CX>100</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GaugeLines">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>108</X>
<Y>35</Y>
</Location>
<Size>
<CX>100</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GaugeLinesFill">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>109</X>
<Y>27</Y>
</Location>
<Size>
<CX>100</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GaugeEndCapLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>215</X>
<Y>20</Y>
</Location>
<Size>
<CX>4</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GaugeEndCapRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>211</X>
<Y>8</Y>
</Location>
<Size>
<CX>4</CX>
<CY>10</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Note background -->
<Ui2DAnimation item="A_NoteBG01">
<Cycle>false</Cycle>
<Frames>
<Texture>note01.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>255</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_NoteBG02">
<Cycle>false</Cycle>
<Frames>
<Texture>note02.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_NoteBG03">
<Cycle>false</Cycle>
<Frames>
<Texture>note03.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>255</CX>
<CY>128</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_NoteBG04">
<Cycle>false</Cycle>
<Frames>
<Texture>note04.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>128</CX>
<CY>128</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- Slider parts -->
<Ui2DAnimation item="A_SliderBackground">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>80</X>
<Y>10</Y>
</Location>
<Size>
<CX>2</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderEndCapLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>60</X>
<Y>10</Y>
</Location>
<Size>
<CX>4</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderEndCapRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>10</Y>
</Location>
<Size>
<CX>4</CX>
<CY>12</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderThumbNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>91</X>
<Y>10</Y>
</Location>
<Size>
<CX>9</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderThumbPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>92</X>
<Y>50</Y>
</Location>
<Size>
<CX>9</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderThumbFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>91</X>
<Y>30</Y>
</Location>
<Size>
<CX>9</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderThumbDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>81</X>
<Y>30</Y>
</Location>
<Size>
<CX>9</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SliderThumbPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>82</X>
<Y>50</Y>
</Location>
<Size>
<CX>9</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- starting city art for character create -->
<Ui2DAnimation item="A_StartingCityMap01">
<Cycle>true</Cycle>
<Frames>
<Texture>startcity_top01.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>255</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StartingCityMap02">
<Cycle>true</Cycle>
<Frames>
<Texture>startcity_top02.tga</Texture>
<Location>
<X>1</X>
<Y>0</Y>
</Location>
<Size>
<CX>254</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StartingCityMap03">
<Cycle>true</Cycle>
<Frames>
<Texture>startcity_top03.tga</Texture>
<Location>
<X>1</X>
<Y>0</Y>
</Location>
<Size>
<CX>126</CX>
<CY>255</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StartingCityMap04">
<Cycle>true</Cycle>
<Frames>
<Texture>startcity_bottom04.tga</Texture>
<Location>
<X>1</X>
<Y>1</Y>
</Location>
<Size>
<CX>255</CX>
<CY>127</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StartingCityMap05">
<Cycle>true</Cycle>
<Frames>
<Texture>startcity_bottom05.tga</Texture>
<Location>
<X>0</X>
<Y>1</Y>
</Location>
<Size>
<CX>254</CX>
<CY>127</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_StartingCityMap06">
<Cycle>true</Cycle>
<Frames>
<Texture>startcity_bottom06.tga</Texture>
<Location>
<X>1</X>
<Y>1</Y>
</Location>
<Size>
<CX>126</CX>
<CY>127</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Art for book and spell book -->
<Ui2DAnimation item="A_SpellBookSlot">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>130</X>
<Y>170</Y>
</Location>
<Size>
<CX>48</CX>
<CY>48</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_book1">
<Cycle>true</Cycle>
<Frames>
<Texture>blue_book1.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_book2">
<Cycle>true</Cycle>
<Frames>
<Texture>blue_book2.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_book3">
<Cycle>true</Cycle>
<Frames>
<Texture>blue_book3.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>126</CY>
</Size>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_book4">
<Cycle>true</Cycle>
<Frames>
<Texture>blue_book4.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>126</CY>
</Size>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LeftArrowBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>216</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LeftArrowBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>30</X>
<Y>216</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LeftArrowBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>60</X>
<Y>216</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LeftArrowBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>90</X>
<Y>216</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_LeftArrowBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>120</X>
<Y>216</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RightArrowBtnNormal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>220</X>
<Y>0</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>30</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RightArrowBtnFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>220</X>
<Y>32</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>30</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RightArrowBtnPressedFlyby">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>220</X>
<Y>64</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>30</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RightArrowBtnPressed">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>170</X>
<Y>160</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>30</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RightArrowBtnDisabled">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>170</X>
<Y>192</Y>
</Location>
<Size>
<CX>30</CX>
<CY>32</CY>
</Size>
<Hotspot>
<X>30</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Money -->
<Ui2DAnimation item="A_PlatinumCoin">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>90</X>
<Y>140</Y>
</Location>
<Size>
<CX>18</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_GoldCoin">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>108</X>
<Y>140</Y>
</Location>
<Size>
<CX>18</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SilverCoin">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>126</X>
<Y>140</Y>
</Location>
<Size>
<CX>18</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CopperCoin">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>144</X>
<Y>140</Y>
</Location>
<Size>
<CX>18</CX>
<CY>18</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_RadiantCrystal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>88</X>
<Y>159</Y>
</Location>
<Size>
<CX>20</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_EbonCrystal">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>107</X>
<Y>159</Y>
</Location>
<Size>
<CX>20</CX>
<CY>20</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MaleRace">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>true</Vertical>
<CellHeight>48</CellHeight>
<CellWidth>48</CellWidth>
<Frames>
<Texture>MaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_FemaleRace">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>true</Vertical>
<CellHeight>48</CellHeight>
<CellWidth>48</CellWidth>
<Frames>
<Texture>FemaleRace.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- drag items -->
<Ui2DAnimation item="A_DragItem">
<Cycle>false</Cycle>
<Grid>true</Grid>
<Vertical>true</Vertical>
<CellHeight>40</CellHeight>
<CellWidth>40</CellWidth>
<Frames>
<Texture>dragitem1.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem2.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem3.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem4.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem5.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem6.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem7.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem8.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem9.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem10.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem11.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem12.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem13.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem14.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem15.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem16.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem17.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem18.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem19.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem20.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem21.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem22.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem23.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem24.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem25.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem26.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem27.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem28.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem29.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem30.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem31.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem32.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem33.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem34.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem35.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem36.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem37.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem38.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem39.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem40.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem41.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem42.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem43.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem44.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem45.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem46.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem47.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem48.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem49.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem50.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem51.tga</Texture>
<Location>
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<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
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<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem52.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem53.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem54.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem55.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem56.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem57.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem58.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem59.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
<Frames>
<Texture>dragitem60.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>256</CX>
<CY>256</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Default Tab Frame -->
<Ui2DAnimation item="A_TabBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>140</X>
<Y>110</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>159</X>
<Y>110</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Tab and Page border -->
<Ui2DAnimation item="A_TabLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>154</X>
<Y>110</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>159</X>
<Y>111</Y>
</Location>
<Size>
<CX>4</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameTopLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>140</X>
<Y>110</Y>
</Location>
<Size>
<CX>10</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>151</X>
<Y>110</Y>
</Location>
<Size>
<CX>2</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameTopRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>164</X>
<Y>110</Y>
</Location>
<Size>
<CX>10</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameLeftTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>140</X>
<Y>115</Y>
</Location>
<Size>
<CX>4</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameRightTop">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>170</X>
<Y>115</Y>
</Location>
<Size>
<CX>4</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>140</X>
<Y>124</Y>
</Location>
<Size>
<CX>4</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>124</Y>
</Location>
<Size>
<CX>4</CX>
<CY>2</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameLeftBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>140</X>
<Y>127</Y>
</Location>
<Size>
<CX>4</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameRightBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>171</X>
<Y>127</Y>
</Location>
<Size>
<CX>4</CX>
<CY>8</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameBottomLeft">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>140</X>
<Y>136</Y>
</Location>
<Size>
<CX>10</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameBottom">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>151</X>
<Y>136</Y>
</Location>
<Size>
<CX>2</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_TabFrameBottomRight">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>164</X>
<Y>136</Y>
</Location>
<Size>
<CX>10</CX>
<CY>4</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Window selector icons -->
<Ui2DAnimation item="A_OptionsBtnNormal">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>52</X>
<Y>120</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_OptionsBtnFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>52</X>
<Y>146</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_OptionsBtnPressed">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>52</X>
<Y>172</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_OptionsBtnPressedFlyby">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>52</X>
<Y>198</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- ADDRESS BOOK BUTTON -->
<Ui2DAnimation item="A_AddressBookBtnNormal">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>60</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_AddressBookBtnFlyby">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>86</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_AddressBookBtnPressed">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>112</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_AddressBookBtnPressedFlyby">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>138</X>
<Y>0</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- ADDRESS BOOK SYNC BUTTON -->
<Ui2DAnimation item="A_AddressBookSyncBtnNormal">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>218</X>
<Y>152</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_AddressBookSyncBtnFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>218</X>
<Y>178</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_AddressBookSyncBtnPressed">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>192</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_AddressBookSyncBtnPressedFlyby">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>218</X>
<Y>204</Y>
</Location>
<Size>
<CX>26</CX>
<CY>26</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CheckBoxNormal">
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>70</X>
<Y>90</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CheckBoxPressed">
<Frames>
<Texture>window_pieces01.tga</Texture>
<Location>
<X>82</X>
<Y>90</Y>
</Location>
<Size>
<CX>11</CX>
<CY>11</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<!-- Inventory Animations -->
<Ui2DAnimation item="A_InvCharm">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>180</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>38</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvEar">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvNeck">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>40</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvHead">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>80</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvFace">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>120</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvChest">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>160</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvAboutBody">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>0</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvArms">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>40</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvShoulders">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>80</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvWrist">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>120</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvWaist">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>160</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvHands">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>0</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvRing">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>40</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvLegs">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>80</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvFeet">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>120</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvPrimary">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>160</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvSecondary">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>200</X>
<Y>0</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvRange">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>200</X>
<Y>40</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvAmmo">
<Frames>
<Texture>window_pieces02.tga</Texture>
<Location>
<X>200</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_InvPowerSource">
<Frames>
<Texture>window_pieces05.tga</Texture>
<Location>
<X>120</X>
<Y>80</Y>
</Location>
<Size>
<CX>40</CX>
<CY>40</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
</Frames>
</Ui2DAnimation>
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<Ui2DAnimation item="A_AbilitiesTabIcon">
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<Texture>window_pieces03.tga</Texture>
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<!-- Spell Gem's -->
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<Texture>window_pieces02.tga</Texture>
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<Ui2DAnimation item="A_SpellGemHighlight">
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<Texture>window_pieces02.tga</Texture>
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<Ui2DAnimation item="A_SpellGemBackground">
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</Ui2DAnimation>
<!-- Seperator -->
<Ui2DAnimation item="A_DividerLeft">
<Frames>
<Texture>window_pieces01.tga</Texture>
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<Ui2DAnimation item="A_DividerMiddle">
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<Texture>window_pieces01.tga</Texture>
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<Size>
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</Ui2DAnimation>
<Ui2DAnimation item="A_DividerRight">
<Frames>
<Texture>window_pieces01.tga</Texture>
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<Size>
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<CY>4</CY>
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<Ui2DAnimation item="A_WhitePixel">
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<Texture>window_pieces01.tga</Texture>
<Location>
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</Location>
<Size>
<CX>1</CX>
<CY>1</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_DividerVertical">
<Cycle>true</Cycle>
<Frames>
<Texture>window_pieces03.tga</Texture>
<Location>
<X>0</X>
<Y>96</Y>
</Location>
<Size>
<CX>100</CX>
<CY>24</CY>
</Size>
<Hotspot>
<X>0</X>
<Y>0</Y>
</Hotspot>
<Duration>1000</Duration>
</Frames>
</Ui2DAnimation>
<!-- Compass art -->
<Ui2DAnimation item="A_CompassStrip">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>180</CX>
<CY>24</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_CompassOverlay">
<Frames>
<Texture>window_pieces04.tga</Texture>
<Location>
<X>0</X>
<Y>24</Y>
</Location>
<Size>
<CX>98</CX>
<CY>24</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Speaker">
<Frames>
<Texture>VChat.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>16</CX>
<CY>16</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SpeakerMute">
<Frames>
<Texture>VChat.tga</Texture>
<Location>
<X>32</X>
<Y>0</Y>
</Location>
<Size>
<CX>16</CX>
<CY>16</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Mic">
<Frames>
<Texture>VChat.tga</Texture>
<Location>
<X>0</X>
<Y>16</Y>
</Location>
<Size>
<CX>16</CX>
<CY>16</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_MicMute">
<Frames>
<Texture>VChat.tga</Texture>
<Location>
<X>16</X>
<Y>16</Y>
</Location>
<Size>
<CX>16</CX>
<CY>16</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_Kick">
<Frames>
<Texture>VChat.tga</Texture>
<Location>
<X>32</X>
<Y>16</Y>
</Location>
<Size>
<CX>16</CX>
<CY>16</CY>
</Size>
</Frames>
</Ui2DAnimation>
<Ui2DAnimation item="A_SpeakingIndicator">
<Cycle>true</Cycle>
<Grid>true</Grid>
<Vertical>false</Vertical>
<CellHeight>16</CellHeight>
<CellWidth>16</CellWidth>
<Frames>
<Texture>VChat.tga</Texture>
<Location>
<X>0</X>
<Y>0</Y>
</Location>
<Size>
<CX>64</CX>
<CY>64</CY>
</Size>
</Frames>
</Ui2DAnimation>
</XML>
This is my EQUI Animations text as of now (after Overlord's changes). It still doesn't work. Does anyone have the insight that I might be looking for to help me get this thing running. I tried for years to understand UI's but they never ever worked. If the creator upgrades theirs, then problem solved, but as of now they haven't.
If you don't have an idea how to fix it, do you have a UI that you think I would like better? I like minimalistic types that have buff windows that show you what the buff is rather than just the symbol.
Thanks in advance!