Piggyzone structure change:

Joined
Jun 7, 2007
Messages
816
Reaction score
3
Points
18
With the onset of House of Thule, the dev team at MMOBugs will need to alter the structure for the Mq2piggyZone.ini.


Originaly pre-thule it looked like this:

Code:
;------Underfoot
479=crafthalls "Ngreth's Den"
480=brellsrest "Brell's Rest",39,482,483,484,488,490,492
481=fungalforest "Fungal Forest",485,488
482=underquarry "The Underquarry",480,485,486,488
483=coolingchamber "The Cooling Chamber",480,488
484=shiningcity "Kernagir, The Shining City",480,490
485=arthicrex "Arthicrex",481,482,487,489
486=foundation "The Foundation",482
487=lichencreep "Lichen Creep",365,485
488=pellucid "Pellucid Grotto",480,482,483,488
489=stonesnake "Volska's Husk",485,491
490=brellstemple "Brell's Temple",480
491=convorteum "The Convorteum",489
492=brellsarena "Brell's Arena",480
493=weddingchapel "Wedding Chapel"
494=weddingchapeldark "Wedding Chapel"
495=dragoncrypt "Lair of the Fallen"
700=feerrott2 "The Feerrott"
701=thulehouse1 "Thule House 1"
702=thulehouse2 "Thule House 2"
703=housegarden "House Garden"
704=houselibrary "House Library"
705=well "Well"
706=fallen "Fallen"
707=morellcastle "Morell's Castle"
708=morelltower "Morell's Tower"
709=alkabormare "Al'Kabor's Nightmare"
710=miragulmare "Miragul's Nightmare"
711=thuledream "Thule's Dream"

Apparently most of the House of Thule zone names were already incorporated into the Underfoot section.

The seperation in the Mq2PiggyZone.ini, correction of improper zone long names, and additional zones should now look like this.

Code:
;------Underfoot
479=crafthalls "Ngreth's Den"
480=brellsrest "Brell's Rest",39,482,483,484,488,490,492
481=fungalforest "Fungal Forest",485,488
482=underquarry "The Underquarry",480,485,486,488
483=coolingchamber "The Cooling Chamber",480,488
484=shiningcity "Kernagir, The Shining City",480,490
485=arthicrex "Arthicrex",481,482,487,489
486=foundation "The Foundation",482
487=lichencreep "Lichen Creep",365,485
488=pellucid "Pellucid Grotto",480,482,483,488
489=stonesnake "Volska's Husk",485,491
490=brellstemple "Brell's Temple",480
491=convorteum "The Convorteum",489
492=brellsarena "Brell's Arena",480
493=weddingchapel "Wedding Chapel",202
494=weddingchapeldark "Wedding Chapel",202
495=dragoncrypt "Lair of the Fallen",202

;------House of Thule
700=feerrott2 "The Feerrott"
701=thulehouse1 "House of Thule"
702=thulehouse2 "House of Thule, Upper Floors"
703=housegarden "The Grounds"
704=thulelibrary "The Library"
705=well "The Well"
706=fallen "Erudin Burning"
707=morellcastle "Morell's Castle"
708=morelltower "Morell's Tower"
709=alkabormare "Al'Kabor's Nightmare"
710=miragulmare "Miragul's Nightmare"
711=thuledream "Fear Itself"
712=phylactery "Miragul's Phylactery"
713=somnium "Sanctum Somnium"
714=neighborhood "Sunrise Hills"

As you can see, some of the zone long names are different from what they were in the combines Underfoot section.... this has been corrected.

The additional zones of 712,713,714 have been added.

I would hope that the dev team take this and incorporate it into the distributed Mq2PiggyZone.ini .... I will work on the zone connectors as well as the default in/out waypoint labels for each zone and repost for the community and the devs to incorporate.

This is at least a start in the right direction.

Please note that wedding chappel / wedding chappel dark were added in during a patch ... post SoD / Pre HoT .. and are connected to PoKnowledge (used for wedding ceremonies)

DragonCrypt is an instanced zone located off of Poknowledge.. accessable with a special key obtained by spending loyalist crowns.

Code:
493=weddingchapel "Wedding Chapel",202
494=weddingchapeldark "Wedding Chapel",202
495=dragoncrypt "Lair of the Fallen",202
 
Last edited:
Thanks for the help TreeHuginDruid. There are still some zone connect issues we have not sorted with mq2piggyzone people have reported. Any help or corrections are most appreciated.
 
Thanks. I added what you have at this point. As Fry said, any work on the zone connections, waypoints, etc. is most appreciated.

htw
 
I noticed that if you use /zone tox while in Erudin, it will take you Erudin > Tox > PoK > Nexus > Tox, instead of just Erudin > Tox
 
Not sure why that would be happening.

As long as the zones are cross linked in the Mq2PiggyZone.ini they should know that are connected zones:


24=erudnext "Erudin",23,414

414=toxxulia "Toxxulia Forest",24,75,202,422


Erudin entry has zone 414 (new Toxxulia Forest from The Buried Sea) referenced as a connected zone.

Toxxulia Forest has zone 24 (Erudin) referenced as a connected zone.

Should not be going the roundabout for you like you claim.
 
piggyzone cant find crescent reach anymore not sure how one would fix but figured id pass along info
 
piggyzone cant find crescent reach anymore not sure how one would fix but figured id pass along info

You sure you spelled it correctly?

I used /zone crescent not this patch but right before it and it worked fine
 
when i get home i'll give it a whirl i know i was in crescent and tried to go to moors as well and it didint work said could not find a path to that zone
 
I just did, from Guild Hall, /findpath crescent

showed: My path (start=guildhall): guildlobby (344) -> poknowledge (202) -> moors (395) -> crescent (394)

Then I did: /zone crescent

and it zoned me all the way to crescent, with that path.

Then, being in crescent, I typed: /findpath moors

showed: My path (start=crescent): moors (395)

Typed: /zone moors

Took me to moors.

htw
 
my apologies not sure what was going on but i tried to do a bunch of diffferent zones and none worked so i redownloaded and installed and it updated and works fine now so who knows