/memspell

jjmanfdl

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Anyone know why /memspell 1 "spell" will unload and load the correct spell if i type it manually, but when I add the exact same command in an if statement it will only load the spell if the gem is empty? Or what I can do for a quick fix?

Code:
if (!${Me.Gem[1].Name.NotEqual[${Spell_NETHERSIDE}]}) { 
		/memspell 1 ${Spell_NETHERSIDE} {
 
Code:
if (${Me.Gem[1].Name.NotEqual[${Spell_NETHERSIDE}]}) { 
		/memspell 1 ${Spell_NETHERSIDE} {