Help with Berserker Dicho...I have tried everything on mmobugs

eqman22

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Hey guys, no matter what I try, I cannot get berserker's Dichotomic Rage to fire. Previously, I tried:

holyshit3=/if (${Me.CombatAbilityReady[Dichotomic Rage]}) /disc 49307

And my current flag/shit set up is:

holyflag0=1
holyflag1=1
holyflag2=1
holyflag3=1
holyflag4=1
holyshit0=/if (${Me.CombatAbilityReady[Axe of the Aeons]} && ${Me.PctEndurance}>1 && ${Target.PctHPs}<=95) /disc Axe of the Aeons
holyshit1=/if (${Me.CombatAbilityReady[Demolishing Frenzy]} && ${Me.PctEndurance}>1 && ${Target.PctHPs}<=95) /disc Demolishing Frenzy
holyshit2=/if (${Me.Combat} && !${Melee.DiscID} && ${Me.CombatAbilityReady[Disconcerting Discipline]}) /disc ${Spell[${Spell[Disconcerting Discipline].RankName}].ID}
holyshit3=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}>50) /disc ${Me.CombatAbility[${Me.CombatAbility[Dichotomic Rage]}].ID}
holyshit4=/if (${Me.CombatAbilityReady[Demolishing Volley]} && ${Me.PctEndurance}>1 && ${Target.PctHPs}<=95) /disc Demolishing Volley

I use this with mq2bot plugin, which pretty much does everything else.

Does anyone see anything that is preventing dicho from firing? I have used the search function extensively, and tried every possible option I have found on mmobugs without success.

Any help would be appreciated.

Thanks!
 
holyshit2=/if (!${Target.Buff[Sarnak Finesse].ID} && ${Target.Type.Equal[npc]} && ${Me.Combat} && !${Me.AltAbilityReady[War Cry of the Braxi]} && ${Me.CombatAbilityReady[Dichotomic Rage]}) /doability "${Spell[Dichotomic Rage].RankName}"
 
Thanks tons, I will give it a whirl!
 
Hey guys, no matter what I try, I cannot get berserker's Dichotomic Rage to fire. Previously, I tried:

holyshit3=/if (${Me.CombatAbilityReady[Dichotomic Rage]}) /disc 49307

And my current flag/shit set up is:

holyflag0=1
holyflag1=1
holyflag2=1
holyflag3=1
holyflag4=1
holyshit0=/if (${Me.CombatAbilityReady[Axe of the Aeons]} && ${Me.PctEndurance}>1 && ${Target.PctHPs}<=95) /disc Axe of the Aeons
holyshit1=/if (${Me.CombatAbilityReady[Demolishing Frenzy]} && ${Me.PctEndurance}>1 && ${Target.PctHPs}<=95) /disc Demolishing Frenzy
holyshit2=/if (${Me.Combat} && !${Melee.DiscID} && ${Me.CombatAbilityReady[Disconcerting Discipline]}) /disc ${Spell[${Spell[Disconcerting Discipline].RankName}].ID}
holyshit3=/if (${Me.PctEndurance}>20 && ${Me.CombatAbilityReady[Dichotomic Rage]} && ${Target.PctHPs}>50) /disc ${Me.CombatAbility[${Me.CombatAbility[Dichotomic Rage]}].ID}
holyshit4=/if (${Me.CombatAbilityReady[Demolishing Volley]} && ${Me.PctEndurance}>1 && ${Target.PctHPs}<=95) /disc Demolishing Volley

I use this with mq2bot plugin, which pretty much does everything else.

Does anyone see anything that is preventing dicho from firing? I have used the search function extensively, and tried every possible option I have found on mmobugs without success.

Any help would be appreciated.

Thanks!

Nothing to add on previous fix, however I would like to note that by default a holyshit only fires during combat. So putting if (${Me.Combat <~~~~is redundant and unnecessary. just like by default a downshit will only fire if you aren't in combat. IE: if (!${Me.Combat} <~~wouldn't be needed.