Enchanter Settings

Fixxer

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My enchanter is going through some growing pains, where many of the mobs that he fights are above level 108.

Mez0=Beam of Slumber - AA AE Mez (up to lvl 108)
Mez1=Chaotic Bewildering - Single Target DD Mez (up to lvl 108)
Mez2=Deadening Wave - Targeted AE Mez (up to lvl 108)
Mez3=Bafflement - PB AE Mez (up to lvl 108)
Mez4=Delude - Single Target Mez (up to lvl 113)

How can I made the enchanter skip trying to use Mez0 - Mez3 if the targets in range are higher than level 108? Currently, the enchanter wastes a lot of time trying to use the other mezzes that don't work and it makes the enchanter useless until I can get him the rest of his spells to replace the AE mezzes...

Any ideas that would help would be greatly appreciated.
 
Ok. I found a post that shows this:

MezIf1=${Bot.AddCount[60]}>2

Can I also predesignate Mez1 to be a specific spell? For example, something like:

Mez1=Deadening Wave
MezIf1=${Bot.AddCount[60]}>2
Mez2=Delude
MezIf2=${Bot.AddCount[60]}>1

If so, will it check Mez1 before checking the conditions for Mez2?

Mez1={3 or more adds in camp} or {adds are lvl 108 or less}
Mez2={2 or more adds in camp} or {adds are lvl 109 or more}

or is the only way to designate spell order to list them in a correct order in the spell bar?