This is what i use:
I use this macro:
Code:#turbo Sub Main :loopstart /doevents /call GMcheck /if (${Me.PctHPs}<=45) /potionbelt Activate 1 /if (${Me.PctHPs}<=60) /potionbelt Activate 2 /if (${Target.Level}>75) { /squelch /twist stop /target npc next /delay 30 /squelch /twist 1 2 3 4 5 6 } /if (${Target.Distance}>220) /tar npc radius 220 /if (${Target.ID}==FALSE) /tar npc radius 220 /delay 10 /goto :loopstart /return Sub GMcheck /if (${Spawn[gm].ID}) { /echo Gm detected /beep /beep /beep /keypress 9 /endmac /unload /q } /return
Just find a place you want to afk level:
/plugin mq2moveutils
/plugin mq2twist
/circle on <what ever (35+)>
Sit back and watch you level =)
tried this it seems to half work just not sure on what run speed i should set at 1.6 seemed ok tried it in karnors and out side stupid circle would not start tho
any suggestions tips would be deadly
cheers
L#33t
Then your not using a line that checks to see if you have a target, your just getting a new one over and over and its going to always pick the closest one.
Gotta add a check to see if you currently have a target and if you do, make it skip the targeting line.
tried this it seems to half work just not sure on what run speed i should set at 1.6 seemed ok tried it in karnors and out side stupid circle would not start tho
any suggestions tips would be deadly
cheers
L#33t
/if (${Target.Level}>75) {