xxxxxxxxxxxxxxxxxxxxxx
This walkthrough is advised to be used with a simple targeting Macro, MQ2MoveUtils, and MQ2Twist.
I recommend using any one of these zones for you level range.
Set up your camp spot, and follow my guide (The lowest level you can use this macro is 12) and I don't recommend going any lower than 12. Use your level 12 Direct Damage song and have this loaded;
1 - Brusco's Boastful Bellow
2 - Selo's Accelerando
Type /twist 1 1 1 2 after activating your target macro and set up your circle.
After you start to get more Direct Damage and Damage Over Time songs, then you can slide those in to create more damage and decrease your killing time.
xxxxxxxxxxxxxxxxxxxxxx
Things I found useful and needed:
Unfortunately if you go to certain zones you can’t use Selo’s as much as you would like to, but the good news is at 25 you can buy the Indoor Selo’s in the bazaar or if you have a toon or friend with LDoN points, go (or have them go) purchase it from the vendor.
Selo's Songs
Level 5
Selo's Accelerando
Level 25
Selo's Rhythm of Speed Indoor Selo's
Level 49
Selo's Accelerating Chorus
Level 51
Selo's Song of Travel
I prefer to use a Drum Mod that is decent so your Damage Over Time's will hit for more, Selo's will run faster and so on.
Drums
Level 1+
Thunderous Drums of Karana
Level 48+
Blackfeather War Drum
Direct Damage Songs
Level 12
Brusco's Boastful Bellow
Level 18
Denon's Disruptive Discord
Damage Over Time Songs
Level 30
Fufil's Curtailing Chant
Level 38
Song: Tuyen's Chant of Flame
Level 42
Tuyen's Chant of Disease
Level 46
Tuyen's Chant of Frost
Level 50
Tuyen's Chant of Poison
Level 61
Tuyen's Chant of the Plague
Level 62
Tuyen's Chant of Venom
Level 62
Tuyen's Chant of Ice
Level 65
Tuyen's Chant of Fire
Hot Spots! (Adventure with Bonus XP!)
As of April 18, 2007 – Hotzones are currently;
As of October 30, 2007, the hot zones are:
* Level 20: Castle of Mistmoore
* Level 25: Permafrost
* Level 30: Trakanon's Teeth
* Level 35: Warsliks Woods
* Level 40: Dawnshroud Peaks
* Level 45: Velketor's Labyrinth
* Level 50: The Deep
* Level 55: Temple of Droga
* Level 60: Nobles' Causeway
* Level 65: Halls of Honor
* * * * * * * * * * * * * * * * * * * * * *
Detailed Zone Analysis:
XP: Rate of Experience in general.
Level of Detection: Player detection meter.
Travel: How to get to the zone (starting always from Plane of Knowledge).
* * * * * * * * * * * * * * * * * * * * * *
Levels 1-15
Glooming Deep Mines or Starting City(Rec. 1) – Depending on your style you can use either of these magnificent zones. You can explore your starting zone or some buffed up place that gives you easy quests for gear. Your choice really.
Experience: Depending on twinking, and where you hunt in these zones, the experience should fly from 1-4 pretty quick. I would stay until 8 (obviously moving to other higher camps)
Travel: Should be either the first or second zone you have to go to, depending on choice.
Field of Bone, Crushbone, Kurns Tower(Rec. 8) - Basically you can use any secondary starting city branched zone to get your experience here. Just find out where you need to go next or visit some of these friendly zones. You should group or solo here until you reach about 12-15 depending on your playing skill/class/twinking.
Experience: It isn’t what you would consider rocking, but it gets the job done.
Travel: Depending on your starting zone or which zone you pick.
Levels 15-25
Paludal Caverns (Rec. 15) – Paludal Caverns will be one of your main zones ranging from levels 4-25, or even higher. The bot may not be as effective in here as you wish, but the experience will be well worth it, even in a group.
Experience: Should be very good experience, the zone should be an in and out one.
Travel: Plane of Knowledge > Nexus > Shadow Haven > Paludal Caverns
Netherbian Lair (Rec. 20) – Netherbian Lair is a hotzone right now, so it's increased in experience. Try grabbing a group here or powerleveling your bard up to level.
Experience: Should be very good experience, the zone is considered Hot!
Travel: Plane of Knowledge > Nexus > Netherbian Lair
**I would not recommend kiting in these first few zones until you hit 25. Group or get PowerLeveled.**
Levels 25-35
Crypt of Dalnir (Rec. 25) – Hot Zone! Should be awesome experience and you should be thrilled with the experience bonus you gain. The fun is just beginning in your adventure to get experience and how far you’ll go to get it. Mobs shouldn’t run unless they are the only one left.
Experience: Should be awesome experience as it is a Hot Zone.
Level of Detection: Fairly decent, it seems to be a highly contested zone. You can catch it on it’s down times or monitor it if you wish to use it.
Travel: Plane of Knowledge > Overthere > Warslisk Woods > Crypt of Dalnir
Unrest (Rec. 30) – What better place than good old Unrest? They’re undead so they won’t run at low health. All the mobs are typically social if I recall, and everything has low hit points as it’s from EQ Classic Zone List. Just set up anywhere there is room in the courtyard and things will agro happily.
Experience: Should be pretty awesome experience, you should do Courtyard and mobs should join in pretty regularly.
Level of Detection: Low
Travel: Plane of Knowledge > Butcherblock > Dragnor’s Cauldron > Unrest
Crystal Caverns (Rec. 35) – I personally like the circular room with the Tentacle Terror looking mobs in it. It’s at the end of the hallway. Great experience, no casters.
Experience: Awesome experience, it’s a Hot Zone and you’re hitting it at a prime time.
Level of Detection: Low
Travel: Plane of Knowledge > Great Divide > Eastern Wastes > Crystal Caverns
Levels 35-50
Iceclad Ocean (Rec. 35) – I would personally camp anywhere in the zone that is suitable for your level. Around Tower of Frozen Shadow (Away from Lozidal spawn point obviously) you should set up camp and catch Dervishes and meow cats.
Experience: It’s another Hot Zone; you should get some good experience.
Level of Detection: Medium
Travel: Plane of Knowledge > Great Divide > Eastern Wastes > Iceclad Ocean
Scarlet Desert (Rec. 40) – Anywhere in the zone would be good experience. Lightcrawler’s can be a pain in this zone as they run a bit faster than most other mobs. If you set up near a campsite of a local tribe, they should be good experience along with everything else that adds in. I would not recommend Sun Revenant’s as their DoT can be pretty fatal to most anyone without a healer/cure.
Experience: Another Hot Zone; you should have fun.
Level of Detection: Medium-Low, It’s not that popular of a zone, and it’s huge.
Travel #1: Plane of Knowledge > Nexus > Netherbian Lair > Dawnshroud Peaks > Grieg’s End > The Scarlet Desert
Travel #2: Plane of Knowledge > Nexus > Shadowhaven > Echo Caverns > Fungus Grove > Twilight Sea > The Scarlet Desert
Burning Woods (Rec. 45) – Try Giant Fort, Hornet Nest, I would avoid Nezekena or the Phurzikon spawn point as they do summon and will eat your babies.
Experience: Hot Zone, again! As long as Phurzi or Nezekina don’t find you and gobble you, you should get very good experience.
Level of Detection: Low
Travel: Plane of Knowledge > Overthere > Skyfire > Burning Woods (Unless they moved the Burning Woods)
Levels 50-65
Dranik’s Scar (Rec. 50) – This zone I have not tested yet, but from a friend I heard the experience is good from level 48-53, which is enough to make the zone worth something at least. The problem is the high traffic it experiences.
Experience: Word of Mouth? Good experience, Hot Zone.
Level of Detection: Medium-High
Travel: Plane of Knowledge > Dranik’s Scar (via Priest of Discord)
Acrylia Cavern’s (Rec. 50) – This is a zone that is being camped off the ass, but you could do the one room on the map with the mobs standing by the lava pit. There are enough there to give you tons of experience. Mobs here cast so that can pose a slight problem.
Experience: Hot Zone, but can also pose problems as for a lot of casting NPC’s.
Level of Detection: Low for my camp, Medium for others.
Travel:
Plane of Nightmare (Rec. 50) – This is an awesome zone that is hardly camped at all. I used this from 50-55 on my bard. I had the whole zone to myself for 95% of the day and the other half was a couple necromancers at the zone in kiting. Camp the Nightstalker’s past the waterfall.
Experience: Decent, slows down a bit through 54.
Level of Detection: Low for Nightstalkers.
Travel: Plane of Knowledge > Plane of Tranquility > Plane of Nightmare
Plane of Valor (Req. 55) – Undead Vassals, do I need to say more? The best camp in the zone because you can get right past the Skelly house that has no walls (just a frame) and /circle 50 and /twist your songs. No one comes near the skelly houses because they see through invisibility and attack in groups. Give it a try, I know you’ll love it.
Editors Note: **I camped here from 55-65, It may get slow a bit, but it’s damn worth the hard work.**
Experience: Decent, keep in mind hell levels. Sony never removed them, you’ll see.
Level of Detection: Low, people avoid this spot.
Travel: Plane of Knowledge > Plane of Tranquility > Plane of Valor
Where to Kite in Valor
Valor 1
Valor 2
Valor 3
Levels 65-70
Ruined City of Dranik (Rec. 65) – There is a room off to the left side of the zone in. Run through the first room, and then take a left down the tunnel. Then it splits off again and you could possibly do either room, but the Golems and Nocs don't summon or cast. The kills are about the same as Plane of Valor but the mobs are higher level. I believe the ones for this zone are 64 in this room.
Experience: Good experience for the level.
Level of Detection: Low, not a room people camp.
Travel: Plane of Knowledge > (via Priest of Discord)Dranik's Scar > Bloodfields > Ruined City of Dranik.
Levels 70-75
Instance: The Hive: The Lost Gnomes (Recommended level 70.) – Best spot I've found so far to kite 70+ is the lost gnomes instance in Drachnid Hive. Use MQ2Map along with some sort of HUD to identify the casters in the instance, aggro everything else you can safely aggro. Drag all the mobs back to the door. Hit your DA song and /circle 55. Start up the targeting macro from page one and you're gtg for a few hours.
Keep in mind that if you get casters in your kite, it's gonna hurt. They're wizzy's or necros and WILL snare you, and put the hurt on with some mean DD spells. Best to fade off the bunch and try to gather a good clump of non casters.
Experience: Great experience
Level of Detection: Instanced, low detection
Travel: Needs updated: Anyone know all the zones?
Special Thanks to Icasa for 70-75