A Few Pathing Bugs

blahblah

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I know these are a little low level, but they might help if you are trying to level a toon :D

This is one in Kurns Tower that allows you to lose aggro from a mob.

How To Do It

On the main level of kurns there are two sets of stairs. If you are facing them take the left set. When you get to the top of the stairs take a left and go around the ledge. if you do it fast enough you will lose all aggro from the mob, and in a short while he will walk back to the spot you attacked him at.

Another one in Kurns Tower



On the second level (going up) there is a bridge. You can jump off of the bridge onto a ledge to the left or right. Once on those if you pull a mob you can move left and right and it will take a long route around.

Merus Seru

Upon entering the zone from netherbian layer you are in a building. Pull a mob ontop of the building and then if fall on the ledge next to it the mob will take the long way around to you. Then when it gets near run back up.
 
Most People here dont keep a "Low Level character "for more then a couple hours

No?
 
I'd say yes for a weeks access. The information could be useful for a few people if it does indeed work.

Fry.
 
It does, but it's very very very well known information about the poor undead pathing in Kurns. Your call though, Fry.
 
Thank You For Your Submission blahblah. Your Submission Has Been Accepted and Deemed Worth 7 Days Free Access - Welcome to MMOBugs!

Thanks.
Fry.
 
Lesser Faydark

There's another pathing bug slightly east of the haunted shrine in LF - where Larik Z`Vole spawns. Mobs tend to run way south and then back north to get to you when you are in the right spot.