Difference between revisions of "MQ2MMOWarp" - MMOBugs Wiki

(added waypoint example usage)
(Added waypoint tlo)
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==Example Usage==
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==TLO Data==
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Two TLOs are added by this plugin, <span class="highlight2">Warp</span> and <span class="highlight2">Waypoint</span>
<font class="highlight">/warp </font>[<span class="highlight2">(s)</span>uccor|<span class="highlight2">last</span>|<span class="highlight2">loc <y x z></span>|<span class="highlight2">dir <distance></span>|<span class="highlight2">(t)</span>arget [<span class="highlight2">(n</span>|<span class="highlight2">rtarget <maxdist></span>|<span class="highlight2">s</span>|<span class="highlight2">e</span>|<span class="highlight2">w</span>) <span class="highlight2">distance</span>]|<span class="highlight2">wp <wp name></span>]  <BR>
 
  
* <span class="highlight2">/warp t </span>- Warps to Current Target <BR>
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===Warp TLO===
  
* <span class="highlight2">/warp t e 5 </span>- Warps 5 units East of target(can use any direction and number) <BR>
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===Waypoint TLO===
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Syntax is:  ${Waypoint[WaypointName].Member} where Member is one of:
  
* <span class="highlight2">/warp rt </span>- Warps a random direction from, and random 2-10 units distance from Current Target <BR>
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<font class="highlight">Name</span> The name of the waypoint
 
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<font class="highlight">Exists</span> If the named waypoint exists
* <span class="highlight2">/warp rt 25</span>- Warps a random direction from, and random 2-25 units distance from Current Target <BR>
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<font class="highlight">Loc</span> Y/X/Z coordinate of the waypoint
 
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<font class="highlight">Y</span> Y coordinate of the waypoint
* <span class="highlight2">/warp s </span>- Warps To Succor Point <BR>
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<font class="highlight">YCoord</span> Y coordinate of the waypoint
 
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<font class="highlight">X</span> X coordinate of the waypoint
* <span class="highlight2">/zwarp </span>- Warps Vertically - Setgrav 0 before going higher then 200 units. Most zones are only 3000-5000 units high. <BR>
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<font class="highlight">XCoord</span> X coordinate of the waypoint
 
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<font class="highlight">Z</span> Z coordinate of the waypoint
* <span class="highlight2">/wpoint add <waypoint name> </span>- Adds Warp Waypoint (LIVE/TEST ONLY)<BR>
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<font class="highlight">ZCoord</span> Z coordinate of the waypoint
* <span class="highlight2">/waypoint add <waypoint name> </span>- Adds Warp Waypoint (EMU ONLY) <BR>
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<font class="highlight">Heading</span> Heading of the waypoint
 
 
* <span class="highlight2">/exactloc </span>- Gives Your Characters Exact Location <BR>
 
 
 
* <span class="highlight2">/setgrav </span>- Sets Zone Gravity  <BR>
 
 
 
* <span class="highlight2">/warp return </span>- Returns you to where you were before you warped<BR>
 
  
 
==Availability==
 
==Availability==
  
 
This plugin is included with the MMOBugs Compile.
 
This plugin is included with the MMOBugs Compile.

Revision as of 02:06, 4 January 2024

Plugin Info
Name MQ2MMOWarp
Author MMOBugs Developers
Link Wiki Link
Commands /warp /zwarp /setgrav /exactloc /wpoint (or /waypoint, see below)
Source Available No
Uses INI File Yes (for enabling active hacks and waypoints)

Description

MQ2MMOWarp allows you to move around the zone without running

Active Hack

See this forum post regarding the risks of active hacks.

To enable active hacks, in your MQ\config directory, edit macroquest.ini, and under the [Settings] section, modify or add the EnableActivePlugins value to 1 for enabled, 0 for disabled.

[Settings]
EnableActivePlugins=1

Then either /unload and reinject MQ, or camp EQ to desktop and start it again.

Commands

  • /warp Warps, i.e. moves you instantly to the location, based on options provided
  • /zwarp Warps you up or down in Z
  • /setgrav Sets zone gravity
  • /exactloc Shows your exact location
  • /wpoint Manages waypoints (LIVE/TEST ONLY)
  • /waypoint Manages waypoints (EMU ONLY)


Warp Command Usage

  • /warp (s)uccor Warp to zone's succor point.
  • /warp last Warp to the last warp destination.
  • /warp return Return to the location prior to last warp.
  • /warp loc <y x z> Warp to specific location.
  • /warp dir <distance> Warp forward a distance.
  • /warp id [<n | s | e | w> <distance>] Warp to spawn id or distance north/south/east/west from spawn id.
  • /warp (t)arget [<n | s | e | w> <distance>] Warp to target or distance north/south/east/west from target.
  • /warp (rt)arget [maxdist] Warp to target random direction & random 2-10u distance. If maxdist is provided, that is max random distance instead of 10.
  • /warp (i)tem [<n | s | e | w> <distance>] Warp to item or distance north/south/east/west from item.
  • /warp wp <waypoint name> Warp to a named waypoint.
  • /warp compass Warp to the location indicated by the main compass line.
  • /warp (b)ehind [distance] Warp behind your target
  • /warp (f)ront [distance] Warp in front of your target
  • /warp (l)eft [distance] Warp to the left of your target
  • /warp (r)ight [distance] Warp to the right of your target

ZWarp Command Usage

  • /zwarp [distance] Warp straight up or down in Z the indicated distance

SetGrav Command Usage

  • /setgrav [default|value] Set gravity to default (0.4) or to given value

ExactLoc Usage

  • /exactloc There are no options to this, it's basically the same as doing /loc

WayPoint Usage

  • /waypoint [add|delete|update] WayPointName | [list] Note that for Live/Test servers, this command has been changed to /wpoint. Add, delete, or update the named waypoint. Waypoints are saved in your MQ config directory in the file called Waypoints.ini. Using the list option alone will list all waypoints for the current zone.


TLO Data

Two TLOs are added by this plugin, Warp and Waypoint

Warp TLO

Waypoint TLO

Syntax is: ${Waypoint[WaypointName].Member} where Member is one of:

Name The name of the waypoint Exists If the named waypoint exists Loc Y/X/Z coordinate of the waypoint Y Y coordinate of the waypoint YCoord Y coordinate of the waypoint X X coordinate of the waypoint XCoord X coordinate of the waypoint Z Z coordinate of the waypoint ZCoord Z coordinate of the waypoint Heading Heading of the waypoint

Availability

This plugin is included with the MMOBugs Compile.