Patch Message July 12, 2007

DigitalPixel

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July 12, 2007
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- Fixed an issue with some casters having more hitpoints than intended after the last patch.
- NPCs should no longer be pushed through walls as easily.
- Fixed an issue that was causing problems with some NPC pathing.
- Players should now be receiving the same kind of push from NPC attacks as the did prior to our last patch.
- Players using custom UIs should no longer crash when clicking on an item link.
- Two handed weapons should no longer show up as unusable if you have a shield equipped.
 
means that when killing KTH in anguish i wont have to counterpush the raid as much. he fell through the wall and repopped at spwn point with 100%. not that he was hard was just anoying to take more time lol.

on another note...
thank God they fixed pathing....
 
- Players should now be receiving the same kind of push from NPC attacks as the did prior to our last patch.

I want to shoot everyone in the face that complained about the new push =(.
 
I want to shoot everyone in the face that complained about the new push =(.

I don't think this refers to rolling back player push, there were some NPC effects that were pushing much more than normal. Rashere mentioned that the push changes will be permanent.