Several People were asking for Class specific Holyshit/Downshit thread in the post your shits thread. So here's to the Zerker class.
Code:Holyflag0=1 Holyflag1=1 Holyflag2=1 Holyflag3=1 Holyflag4=1 Holyflag5=1 Holyflag6=1 Holyflag7=1 Holyflag8=1 Holyflag9=1 Holyflag10=1 Holyflag11=1 Holyflag12=1 Holyflag13=1 Holyflag14=1 Holyflag15=1 Holyflag16=1 Holyflag17=1 Holyflag18=1 Holyflag19=1 Holyflag20=1 Holyflag21=1 Holyflag22=1 Holyflag23=1 Holyflag24=1 Holyflag25=1 Downflag0=1 holyshit0=/if (${Me.AltAbilityReady[Self Preservation]} && ${Me.PctHPs}<=15) /multiline ; /keypress Esc ; /timed 1 ; /casting "Self Preservation" holyshit1=/if (${Me.CombatAbilityReady[Early Retaliation]} && ${Me.PctEndurance}>1) /disc Shared Brutality holyshit2=/if (${Me.AbilityReady[Frenzy]} && ${Me.PctEndurance}>1) /doability Frenzy holyshit3=/if (${Me.CombatAbilityReady[Savage Volley]} && ${Me.PctEndurance}>1) /disc Savage Volley holyshit4=/if (${Me.CombatAbilityReady[Axe of Graster]} && ${Me.PctEndurance}>1) /disc Axe of Graster holyshit5=/if (${Me.CombatAbilityReady[Vigerous Axe Throw]} && ${Me.PctEndurance}>1) /disc Vigerous Axe Throw holyshit6=/if (${Me.AltAbilityReady[Rampage]} && ${SpawnCount[NPC Radius 50]}>1 && ${Me.PctEndurance}>1) /casting "Rampage" holyshit7=/if (${Target.Fleeing} && ${Me.CombatAbilityReady[Tendon Lacerate]} && ${Me.PctEndurance}>1 && ${FindItemCount[Axe of the Savage]}>1) /disc Tendon Lacerate holyshit8=/if (${Me.CombatAbilityReady[Cry Havoc]} && !${Me.Song[Cry Havoc].ID} && ${Me.PctEndurance}>1) /disc Cry Havoc holyshit9=/if (${Me.CombatAbilityReady[Battle Cry of the Mastrung]} && !${Me.Song[Battle Cry of the Mastrung].ID} && ${Me.PctEndurance}>1) /disc Battle Cry of the Mastrung holyshit10=/if (${Me.CombatAbilityReady[Reprieve]} && !${Me.Song[Reprieve].ID} && ${Me.PctEndurance}<21) /disc Reprieve holyshit11=/if (${Me.CombatAbilityReady[Fighting Frenzy]} && ${Me.PctEndurance}>1) /disc Fighting Frenzy holyshit12=/if (${Me.CombatAbilityReady[Shared Brutality]} && !${Me.Song[Reflected Brutality].ID} && ${Me.PctEndurance}>1) /disc Shared Brutality holyshit13=/if (${Me.CombatAbilityReady[Conquering Frenzy]} && ${Me.PctEndurance}>1) /disc Conquering Frenzy holyshit14=/if (${Me.CombatAbilityReady[Berserking Discipline]} && ${Me.PctEndurance}>1 && !${Me.ActiveDisc.ID}) /disc Berserking Discipline holyshit15=/if (${Me.CombatAbilityReady[Cleaving Acrimony Discipline]} && ${Me.PctEndurance}>1 && !${Me.ActiveDisc.ID}) /disc Cleaving Acrimony Discipline holyshit16=/if (${Me.AltAbilityReady[Battle Leap]}) /casting "Battle Leap" holyshit17=/if (${Me.AltAbilityReady[Vehement Rage]} && ${Target.AggroHolder.ID} != ${Me.ID}) /casting "Vehement Rage" holyshit18=/if (${Me.AltAbilityReady[Silent Strikes]} && ${Target.AggroHolder.ID} == ${Me.ID} && !${Group.Member[2].ID} && !${Mercenary.ID}) /multiline ; /casting "Silent Strikes" ; /timed 1 ; /casting "Distraction Attack" holyshit19=/if (${Me.AltAbilityReady[Blinding Fury]}) /casting "Blinding Fury" holyshit20=/if (${Me.AltAbilityReady[Desperation]} && ${Target.Named}) /casting "Desperation" holyshit21=/if (${Me.AltAbilityReady[Juggernaut Surge]} && ${Target.Named}) /casting "Juggernaut Surge" holyshit22=/if (${Me.AltAbilityReady[Reckless Abandon]} && ${Target.Named} && ${Target.AggroHolder.ID} != ${Me.ID} && ${Me.CurrentHPs} > 15000) /casting "Reckless Abandon" holyshit23=/if (${Me.AltAbilityReady[Savage Spirit]} && ${Target.Named} && ${Target.AggroHolder.ID} != ${Me.ID} && ${Me.PctHPs} > 65) /casting "Savage Spirit" holyshit24=/if (${Me.AltAbilityReady[Uncanny Resilience]} && ${Target.AggroHolder.ID} == ${Me.ID} && (${Me.PctHPs} < 50 || ${Target.Named})) /casting "Uncanny Resilience" holyshit25=/if (${Me.AltAbilityReady[Untamed Rage]} && ${Target.AggroHolder.ID} != ${Me.ID} && ${Me.CurrentHPs} > 50000) /casting "Untamed Rage" downshit0=/if (${Me.CombatAbilityReady[Bloodlust Aura]} && !${Me.Song[Bloodlust Aura].ID} && !${Me.Aura.Equal[Bloodlust Aura]} && ${Me.PctEndurance}>1) /disc Bloodlust Aura
I just purchased a heroic zerker last weekend, and am wanting to go into lazymode with him.
I'm still new to the holyshit/downshit, but I get the jist of it.
In the simplest of terms, can I copy this to my file (mqmeelee.ini right?), set an in game macro to assist my tank and auto attack, and this will essentially do the rest, correct? It will burn on named, snare when needed, keep auras up, frenzy when able, all that good stuff?
My zerker is 85 and heroic. What happens if one of the lines is coded but I don't have the ability? Does the whole thing crap out or just that one line?
Finally, one last question. Can there be a check (or is there a check) that says "when the Main Tank of the group is in combat, and the mob is x distance away, then engage and trigger holyshit". I always group by myself, or with one friend who also uses MMOBUGS, so no worries on getting caught with the auto attacking.
Easy mode? /plugin mq2bot is your friend. Set the percent you want to attack at (usually not 100 cause tank needs to build some agro up), slot this set of holy/downs into your ini file under melee section, and see what works. Since the holyshits check for abilityready, if you don't have it, it won't be ready. Too easy.
It is totally worth playing around with the holyshits to get the right ones for your level though.