Difference between revisions of "MQ2NetBots" - MMOBugs Wiki

Line 44: Line 44:
 
Data Types - NetBots Clients
 
Data Types - NetBots Clients
  
* <span class="highlight2">${NetBots[Name].Name} :String</span> Name of Name.
+
* <span class="highlight2">${NetBots[''Name''].Name} :String</span> Name of ''Name''.
* <span class="highlight2">${NetBots[Name].Zone} :Int</span> Zone ID of Name.
+
* <span class="highlight2">${NetBots[''Name''].Zone} :Int</span> Zone ID of ''Name''.
* <span class="highlight2">${NetBots[Name].Instance} :Int</span> Instance ID of Name.
+
* <span class="highlight2">${NetBots[''Name''].Instance} :Int</span> Instance ID of ''Name''.
* <span class="highlight2">${NetBots[Name].Class} :Class</span> Class of Name.
+
* <span class="highlight2">${NetBots[''Name''].Class} :Class</span> Class of ''Name''.
* <span class="highlight2">${NetBots[Name].Level} :Int</span> Level of Name.
+
* <span class="highlight2">${NetBots[''Name''].Level} :Int</span> Level of ''Name''.
* <span class="highlight2">${NetBots[Name].PctExp} :Float</span> Percent Experience of Name.
+
* <span class="highlight2">${NetBots[''Name''].PctExp} :Float</span> Percent Experience of ''Name''.
* <span class="highlight2">${NetBots[Name].PctAAExp} :Float</span> Percent AA Experience of Name.
+
* <span class="highlight2">${NetBots[''Name''].PctAAExp} :Float</span> Percent AA Experience of ''Name''.
* <span class="highlight2">${NetBots[Name].PctGroupLeaderExp} :Float</span> Percent Group Leader Experience of Name.
+
* <span class="highlight2">${NetBots[''Name''].PctGroupLeaderExp} :Float</span> Percent Group Leader Experience of ''Name''.
* <span class="highlight2">${NetBots[Name].CurrentHPs}</span> Current Hitpoints of Name.
+
* <span class="highlight2">${NetBots[''Name''].CurrentHPs}</span> Current Hitpoints of ''Name''.
* <span class="highlight2">${NetBots[Name].MaxHPs} :Int</span> Total Hitpoints of Name
+
* <span class="highlight2">${NetBots[''Name''].MaxHPs} :Int</span> Total Hitpoints of ''Name''
* <span class="highlight2">${NetBots[Name].PctHPs} :Int</span> Current Hitpoints percentage of Name.
+
* <span class="highlight2">${NetBots[''Name''].PctHPs} :Int</span> Current Hitpoints percentage of ''Name''.
* <span class="highlight2">${NetBots[Name].CurrentEndurance} :Int</span> Current Endurace of Name.
+
* <span class="highlight2">${NetBots[''Name''].CurrentEndurance} :Int</span> Current Endurace of ''Name''.
* <span class="highlight2">${NetBots[Name].MaxEndurance} :Int</span> Total Endurance of Name.
+
* <span class="highlight2">${NetBots[''Name''].MaxEndurance} :Int</span> Total Endurance of ''Name''.
* <span class="highlight2">${NetBots[Name].PctEndurace} :Int</span> Current Endurance percentage of Name.
+
* <span class="highlight2">${NetBots[''Name''].PctEndurace} :Int</span> Current Endurance percentage of ''Name''.
* <span class="highlight2">${NetBots[Name].CurrentMana} :Int</span> Current Mana of Name.
+
* <span class="highlight2">${NetBots[''Name''].CurrentMana} :Int</span> Current Mana of ''Name''.
* <span class="highlight2">${NetBots[Name].MaxMana} :Int</span> Total Mana of Name.
+
* <span class="highlight2">${NetBots[''Name''].MaxMana} :Int</span> Total Mana of ''Name''.
* <span class="highlight2">${NetBots[Name].PctMana} :Int</span> Current Mana percentage of Name.
+
* <span class="highlight2">${NetBots[''Name''].PctMana} :Int</span> Current Mana percentage of ''Name''.
* <span class="highlight2">${NetBots[Name].PetID} :Int</span> Spawn ID of Name's pet.
+
* <span class="highlight2">${NetBots[''Name''].PetID} :Int</span> Spawn ID of ''Name'''s pet.
* <span class="highlight2">${NetBots[Name].PetHP} :Int</span> Hitpoints of Name's pet.
+
* <span class="highlight2">${NetBots[''Name''].PetHP} :Int</span> Hitpoints of ''Name'''s pet.
* <span class="highlight2">${NetBots[Name].TargetID} :Int</span> Spawn ID of Name's target.
+
* <span class="highlight2">${NetBots[''Name''].TargetID} :Int</span> Spawn ID of ''Name'''s target.
* <span class="highlight2">${NetBots[Name].TargetHP} :Int</span> Hitpoints of Name's target.
+
* <span class="highlight2">${NetBots[''Name''].TargetHP} :Int</span> Hitpoints of ''Name'''s target.
* <span class="highlight2">${NetBots[Name].Casting} :Spell</span> Spell Name is casting.
+
* <span class="highlight2">${NetBots[''Name''].Casting} :Spell</span> Spell ''Name'' is casting.
* <span class="highlight2">${NetBots[Name].State} :String</span> State of Name (STUN STAND SIT DUCK BIND FEIGN DEAD UNKNOWN).
+
* <span class="highlight2">${NetBots[''Name''].State} :String</span> State of ''Name'' (STUN STAND SIT DUCK BIND FEIGN DEAD UNKNOWN).
* <span class="highlight2">${NetBots[Name].Attacking} :Bool</span> Is Name Attacking?
+
* <span class="highlight2">${NetBots[''Name''].Attacking} :Bool</span> Is ''Name'' Attacking?
* <span class="highlight2">${NetBots[Name].AFK} :Bool</span> Is Name AFK?
+
* <span class="highlight2">${NetBots[''Name''].AFK} :Bool</span> Is ''Name'' AFK?
* <span class="highlight2">${NetBots[Name].Binding} :Bool</span> Is Name kneeling?
+
* <span class="highlight2">${NetBots[''Name''].Binding} :Bool</span> Is ''Name'' kneeling?
* <span class="highlight2">${NetBots[Name].Ducking} :Bool</span> Is Name ducking?
+
* <span class="highlight2">${NetBots[''Name''].Ducking} :Bool</span> Is ''Name'' ducking?
* <span class="highlight2">${NetBots[Name].Feigning} :Bool</span> Is Name feigning?
+
* <span class="highlight2">${NetBots[''Name''].Feigning} :Bool</span> Is ''Name'' feigning?
* <span class="highlight2">${NetBots[Name].Grouped} :Bool</span> Is Name in a group?
+
* <span class="highlight2">${NetBots[''Name''].Grouped} :Bool</span> Is ''Name'' in a group?
* <span class="highlight2">${NetBots[Name].Invis} :Bool</span> Is Name invis?
+
* <span class="highlight2">${NetBots[''Name''].Invis} :Bool</span> Is ''Name'' invis?
* <span class="highlight2">${NetBots[Name].Levitating} :Bool</span> Is Name levitating?
+
* <span class="highlight2">${NetBots[''Name''].Levitating} :Bool</span> Is ''Name'' levitating?
* <span class="highlight2">${NetBots[Name].LFG} :Bool</span> Is Name LFG?
+
* <span class="highlight2">${NetBots[''Name''].LFG} :Bool</span> Is ''Name'' LFG?
* <span class="highlight2">${NetBots[Name].Mounted} :Bool</span> Is Name on a mount?
+
* <span class="highlight2">${NetBots[''Name''].Mounted} :Bool</span> Is ''Name'' on a mount?
* <span class="highlight2">${NetBots[Name].Moving} :Bool</span> Is Name moving?
+
* <span class="highlight2">${NetBots[''Name''].Moving} :Bool</span> Is ''Name'' moving?
* <span class="highlight2">${NetBots[Name].Raid} :Bool</span> Is Name in a raid?
+
* <span class="highlight2">${NetBots[''Name''].Raid} :Bool</span> Is ''Name'' in a raid?
* <span class="highlight2">${NetBots[Name].Sitting} :Bool</span> Is Name sitting?
+
* <span class="highlight2">${NetBots[''Name''].Sitting} :Bool</span> Is ''Name'' sitting?
* <span class="highlight2">${NetBots[Name].Standing} :Bool</span> Is Name standing?
+
* <span class="highlight2">${NetBots[''Name''].Standing} :Bool</span> Is ''Name'' standing?
* <span class="highlight2">${NetBots[Name].FreeBuffSlots} :Int</span> Total free buff slots Name has.
+
* <span class="highlight2">${NetBots[''Name''].FreeBuffSlots} :Int</span> Total free buff slots ''Name'' has.
* <span class="highlight2">${NetBots[Name].InZone} :Bool</span> Is Name in the same zone as you?
+
* <span class="highlight2">${NetBots[''Name''].InZone} :Bool</span> Is ''Name'' in the same zone as you?
* <span class="highlight2">${NetBots[Name].InGroup} :Bool</span> Is Name in your group?
+
* <span class="highlight2">${NetBots[''Name''].InGroup} :Bool</span> Is ''Name'' in your group?
* <span class="highlight2">${NetBots[Name].Leader} :String</span> Is Name the group leader?
+
* <span class="highlight2">${NetBots[''Name''].Leader} :String</span> Is ''Name'' the group leader?
* <span class="highlight2">${NetBots[Name].Updated} :Int</span> Timestamp of last NetBots update from Name.
+
* <span class="highlight2">${NetBots[''Name''].Updated} :Int</span> Timestamp of last NetBots update from ''Name''.
* <span class="highlight2">${NetBots[Name].Gem} :String</span> All spells Name has memorized.
+
* <span class="highlight2">${NetBots[''Name''].Gem} :String</span> All spells ''Name'' has memorized.
* <span class="highlight2">${NetBots[Name].Gem[#]}} :Spell</span> Spell Name has memorized in Gem[#].
+
* <span class="highlight2">${NetBots[''Name''].Gem[#]}} :Spell</span> Spell ''Name'' has memorized in Gem[#].
* <span class="highlight2">${NetBots[Name].Buff} :String</span>  All buffs Name currently has.
+
* <span class="highlight2">${NetBots[''Name''].Buff} :String</span>  All buffs ''Name'' currently has.
* <span class="highlight2">${NetBots[Name].Buff[#]} :Spell</span> Name of the buff Name has in buff slot [#].
+
* <span class="highlight2">${NetBots[''Name''].Buff[#]} :Spell</span> Name of the buff ''Name'' has in buff slot [#].
* <span class="highlight2">${NetBots[Name].Duration} :String</span> Duration remaining of all buffs Name has.
+
* <span class="highlight2">${NetBots[''Name''].Duration} :String</span> Duration remaining of all buffs ''Name'' has.
* <span class="highlight2">${NetBots[Name].Duration[#]} :Int</span> Duration of the buff on Name in slot [#].
+
* <span class="highlight2">${NetBots[''Name''].Duration[#]} :Int</span> Duration of the buff on ''Name'' in slot [#].
* <span class="highlight2">${NetBots[Name].ShortBuff} :String</span> All the short duration buffs Name has.
+
* <span class="highlight2">${NetBots[''Name''].ShortBuff} :String</span> All the short duration buffs ''Name'' has.
* <span class="highlight2">${NetBots[Name].ShortBuff[#]} :Spell</span> Name of the shortbuff Name has in slot [#].
+
* <span class="highlight2">${NetBots[''Name''].ShortBuff[#]} :Spell</span> Name of the shortbuff ''Name'' has in slot [#].
* <span class="highlight2">${NetBots[Name].PetBuff} :String</span> Name of all the pet buffs Name's pet has.
+
* <span class="highlight2">${NetBots[''Name''].PetBuff} :String</span> Name of all the pet buffs ''Name'''s pet has.
* <span class="highlight2">${NetBots[Name].PetBuff[#]} :Spell</span> Name of the pet buff in slot [#] Name's pet has.
+
* <span class="highlight2">${NetBots[''Name''].PetBuff[#]} :Spell</span> Name of the pet buff in slot [#] ''Name'''s pet has.
* <span class="highlight2">${NetBots[Name].TotalAA} :Int</span> Total AAs Name has.
+
* <span class="highlight2">${NetBots[''Name''].TotalAA} :Int</span> Total AAs ''Name'' has.
* <span class="highlight2">${NetBots[Name].UsedAA} :Int</span> Total spend AAs of Name.
+
* <span class="highlight2">${NetBots[''Name''].UsedAA} :Int</span> Total spend AAs of ''Name''.
* <span class="highlight2">${NetBots[Name].UnusedAA} :Int</span> Total unspent AAs of Name.
+
* <span class="highlight2">${NetBots[''Name''].UnusedAA} :Int</span> Total unspent AAs of ''Name''.
* <span class="highlight2">${NetBots[Name].CombatState} :Int</span> Combat State of Name.
+
* <span class="highlight2">${NetBots[''Name''].CombatState} :Int</span> Combat State of ''Name''.
  
 
==Availability==
 
==Availability==
  
 
This plugin is included with the MMOBugs Compile.
 
This plugin is included with the MMOBugs Compile.

Revision as of 13:36, 13 July 2010

Plugin Info
Name MQ2NetBots
Author s0rcier
Link MQ2 VIP
Commands /netbots
Source Available Yes
Uses INI File Yes



Description

MQ2NetBots provides linked MQ2EQBC clients a method of sharing status information and statistics. It also adds a new Top-Level Object ${NetBots}.

Commands

  • /netbots on/off Toggles NetBots on or off.
  • /netbots grab=on/off Toggles receiving status updates from other MQ2NetBot clients connected to EQBCS.
  • /netbots send=on/off Toggles MQ2NetBot clients sending of status updates to EQBCS on or off.

INI Example

SERVER_CHARACTER.INI

[MQ2NetBots]
Stat=1
Grab=1
Send=1

Macro Data

Top-Level Object

  • ${NetBots} Returns information about your client.
  • ${NetBots[Name]} Returns information about Name.

Data Types - NetBots

  • ${NetBots.Client} :String Returns currently broadcasting MQ2NetBot clients connect to EQBCS.
  • ${NetBots.Counts} :Int Returns count of broadcasting MQ2NetBot clients connect to EQBCS.
  • ${NetBots.Enable} : Bool Returns TRUE/FALSE based on plugin status.
  • ${NetBots.Listen} :Bool Returns TRUE/FALSE based on grab parameter status.
  • ${NetBots.Output} :Bool Returns TRUE/FALSE based on send parameter status.

Data Types - NetBots Clients

  • ${NetBots[Name].Name} :String Name of Name.
  • ${NetBots[Name].Zone} :Int Zone ID of Name.
  • ${NetBots[Name].Instance} :Int Instance ID of Name.
  • ${NetBots[Name].Class} :Class Class of Name.
  • ${NetBots[Name].Level} :Int Level of Name.
  • ${NetBots[Name].PctExp} :Float Percent Experience of Name.
  • ${NetBots[Name].PctAAExp} :Float Percent AA Experience of Name.
  • ${NetBots[Name].PctGroupLeaderExp} :Float Percent Group Leader Experience of Name.
  • ${NetBots[Name].CurrentHPs} Current Hitpoints of Name.
  • ${NetBots[Name].MaxHPs} :Int Total Hitpoints of Name
  • ${NetBots[Name].PctHPs} :Int Current Hitpoints percentage of Name.
  • ${NetBots[Name].CurrentEndurance} :Int Current Endurace of Name.
  • ${NetBots[Name].MaxEndurance} :Int Total Endurance of Name.
  • ${NetBots[Name].PctEndurace} :Int Current Endurance percentage of Name.
  • ${NetBots[Name].CurrentMana} :Int Current Mana of Name.
  • ${NetBots[Name].MaxMana} :Int Total Mana of Name.
  • ${NetBots[Name].PctMana} :Int Current Mana percentage of Name.
  • ${NetBots[Name].PetID} :Int Spawn ID of Name's pet.
  • ${NetBots[Name].PetHP} :Int Hitpoints of Name's pet.
  • ${NetBots[Name].TargetID} :Int Spawn ID of Name's target.
  • ${NetBots[Name].TargetHP} :Int Hitpoints of Name's target.
  • ${NetBots[Name].Casting} :Spell Spell Name is casting.
  • ${NetBots[Name].State} :String State of Name (STUN STAND SIT DUCK BIND FEIGN DEAD UNKNOWN).
  • ${NetBots[Name].Attacking} :Bool Is Name Attacking?
  • ${NetBots[Name].AFK} :Bool Is Name AFK?
  • ${NetBots[Name].Binding} :Bool Is Name kneeling?
  • ${NetBots[Name].Ducking} :Bool Is Name ducking?
  • ${NetBots[Name].Feigning} :Bool Is Name feigning?
  • ${NetBots[Name].Grouped} :Bool Is Name in a group?
  • ${NetBots[Name].Invis} :Bool Is Name invis?
  • ${NetBots[Name].Levitating} :Bool Is Name levitating?
  • ${NetBots[Name].LFG} :Bool Is Name LFG?
  • ${NetBots[Name].Mounted} :Bool Is Name on a mount?
  • ${NetBots[Name].Moving} :Bool Is Name moving?
  • ${NetBots[Name].Raid} :Bool Is Name in a raid?
  • ${NetBots[Name].Sitting} :Bool Is Name sitting?
  • ${NetBots[Name].Standing} :Bool Is Name standing?
  • ${NetBots[Name].FreeBuffSlots} :Int Total free buff slots Name has.
  • ${NetBots[Name].InZone} :Bool Is Name in the same zone as you?
  • ${NetBots[Name].InGroup} :Bool Is Name in your group?
  • ${NetBots[Name].Leader} :String Is Name the group leader?
  • ${NetBots[Name].Updated} :Int Timestamp of last NetBots update from Name.
  • ${NetBots[Name].Gem} :String All spells Name has memorized.
  • ${NetBots[Name].Gem[#]}} :Spell Spell Name has memorized in Gem[#].
  • ${NetBots[Name].Buff} :String All buffs Name currently has.
  • ${NetBots[Name].Buff[#]} :Spell Name of the buff Name has in buff slot [#].
  • ${NetBots[Name].Duration} :String Duration remaining of all buffs Name has.
  • ${NetBots[Name].Duration[#]} :Int Duration of the buff on Name in slot [#].
  • ${NetBots[Name].ShortBuff} :String All the short duration buffs Name has.
  • ${NetBots[Name].ShortBuff[#]} :Spell Name of the shortbuff Name has in slot [#].
  • ${NetBots[Name].PetBuff} :String Name of all the pet buffs Name's pet has.
  • ${NetBots[Name].PetBuff[#]} :Spell Name of the pet buff in slot [#] Name's pet has.
  • ${NetBots[Name].TotalAA} :Int Total AAs Name has.
  • ${NetBots[Name].UsedAA} :Int Total spend AAs of Name.
  • ${NetBots[Name].UnusedAA} :Int Total unspent AAs of Name.
  • ${NetBots[Name].CombatState} :Int Combat State of Name.

Availability

This plugin is included with the MMOBugs Compile.