Difference between revisions of "MQ2HUDMove" - MMOBugs Wiki

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See:  [http://www.macroquest2.com/wiki/index.php/MQ2HUDMove MQ2HUDMove Wiki]
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== Description ==
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MQ2HUDMove by [http://www.macroquest2.com/wiki/index.php/User:Ieatacid ieatacid] allows you to move HUDs or sections of HUDs easily.  The plugin can be downloaded [http://macroquest2.com/phpBB2/viewtopic.php?t=9087 here].
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* It requires the [[MQ2HUD]] plugin
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Features:
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* HUDs can be moved to the location of the cursor, or up/down/left/right by the specified number of units.
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* Individual elements can be moved, or user-specified sections
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* HUD colors can also be changed to a number of preset colors.
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== Commands ==
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*'''/hudmove list'''
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: List all HUDs in the loaded HUD set and all sections in MQ2HUD.ini
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*'''/hudlist'''
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: Same as above
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*'''/hudcolor list'''
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: List preset colors
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'''The following work with the currently loaded HUD'''
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*'''/hudmove ''<HUD name>'' '''
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: Move a single HUD
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*'''/hudmove ''<HUD name>'' delete'''
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: Delete a single HUD
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*'''/hudmove ''<HUD name>'' <up|down|left|right> <#>'''
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: Move a single HUD a specified number of units in whatever direction
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*'''/hudcolor ''<HUD name>'' ''<preset color name>'''''
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: Change HUD to preset color (red, yellow, green, darkgreen, blue, lightblue, purple, lightgrey, darkgrey)
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'''The following work for [sections] of HUDs'''
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*'''/hudmove ''<section name>'' <up|down|left|right> <#>'''
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: Move all HUDs within a specified section
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*'''/hudmove '';<comment tag name>'' <up|down|left|right> <#>'''
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: These comment tags let the user define their own sections, even if they span across multiple ini sections [ ].
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== Examples ==
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If we typed "/hudmove ;section1 right 100", it would move the HUD elements "ManaRegen" and "BuffCount" 100 units to the right.
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[elements]
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Level=3,2,339,649,0,255,255,${If[${Target.ID},${Target.Level} - ${Target.Class} - ${Target.Distance} - ${Target.LineOfSight},]}
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Raid=3,2,1263,468,0,255,255,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]}
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TarID=3,2,172,337,0,255,0,ID: ${Target.ID}
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<nowiki>;</nowiki><x> section1
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ManaRegen=3,2,272,272,0,255,0,MR: ${Me.ManaRegen}
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BuffCount=3,2,272,367,0,255,0,Buffs: ${Me.CountBuffs}
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<nowiki>;</nowiki><x> section2
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ER=3,2,172,342,0,255,0,ER:  ${Me.AltAbilityTimer[Eldritch Rune].TimeHMS}
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MGB=3,2,172,357,0,255,0,MGB:  ${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}
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*For now, the only requirement for defining custom sections is that it follows this format:
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<nowiki>;</nowiki><x> name
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[[Category:Plugins]]

Latest revision as of 10:10, 22 September 2009

Description

MQ2HUDMove by ieatacid allows you to move HUDs or sections of HUDs easily. The plugin can be downloaded here.

Features:

  • HUDs can be moved to the location of the cursor, or up/down/left/right by the specified number of units.
  • Individual elements can be moved, or user-specified sections
  • HUD colors can also be changed to a number of preset colors.

Commands

  • /hudmove list
List all HUDs in the loaded HUD set and all sections in MQ2HUD.ini
  • /hudlist
Same as above
  • /hudcolor list
List preset colors

The following work with the currently loaded HUD

  • /hudmove <HUD name>
Move a single HUD
  • /hudmove <HUD name> delete
Delete a single HUD
  • /hudmove <HUD name> <up|down|left|right> <#>
Move a single HUD a specified number of units in whatever direction
  • /hudcolor <HUD name> <preset color name>
Change HUD to preset color (red, yellow, green, darkgreen, blue, lightblue, purple, lightgrey, darkgrey)

The following work for [sections] of HUDs

  • /hudmove <section name> <up|down|left|right> <#>
Move all HUDs within a specified section
  • /hudmove ;<comment tag name> <up|down|left|right> <#>
These comment tags let the user define their own sections, even if they span across multiple ini sections [ ].

Examples

If we typed "/hudmove ;section1 right 100", it would move the HUD elements "ManaRegen" and "BuffCount" 100 units to the right.

[elements]
Level=3,2,339,649,0,255,255,${If[${Target.ID},${Target.Level} - ${Target.Class} - ${Target.Distance} - ${Target.LineOfSight},]}
Raid=3,2,1263,468,0,255,255,${If[${Raid.Members}>0,In Raid - ${Raid.Members},]}
TarID=3,2,172,337,0,255,0,ID: ${Target.ID}
;<x> section1
ManaRegen=3,2,272,272,0,255,0,MR: ${Me.ManaRegen}
BuffCount=3,2,272,367,0,255,0,Buffs: ${Me.CountBuffs}
;<x> section2
ER=3,2,172,342,0,255,0,ER:  ${Me.AltAbilityTimer[Eldritch Rune].TimeHMS}
MGB=3,2,172,357,0,255,0,MGB:  ${Me.AltAbilityTimer[Mass Group Buff].TimeHMS}
  • For now, the only requirement for defining custom sections is that it follows this format:
;<x> name