(Removed erroneous wildcard entry) |
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* <span class="highlight2">/event setcommand <name> <command text></span> : Create custom command. | * <span class="highlight2">/event setcommand <name> <command text></span> : Create custom command. | ||
* <span class="highlight2">/event load</span> : Reads INI file. | * <span class="highlight2">/event load</span> : Reads INI file. | ||
− | * <span class="highlight2">/event delete <name></span> : Deletes a specific event by name. | + | * <span class="highlight2">/event delete <name></span> : Deletes a specific event by name. |
+ | * <span class="highlight2">/event off </span> : Disable processing the events | ||
+ | * <span class="highlight2">/event on </span> : Enable processing the events | ||
==INI Examples== | ==INI Examples== |
Revision as of 01:39, 10 December 2013
Plugin Info | |
---|---|
Name | MQ2Events |
Author | Bardomatic |
Link | Wiki Link |
Commands | /event |
Source Available | Yes |
Uses INI File | Yes |
Description
Lets you trigger events via an INI.
Commands
- /event : Display syntax and examples.
- /event settrigger <name> <trigger text> : Create custom trigger.
- /event setcommand <name> <command text> : Create custom command.
- /event load : Reads INI file.
- /event delete <name> : Deletes a specific event by name.
- /event off : Disable processing the events
- /event on : Enable processing the events
INI Examples
MQ2Events_CharacterName.ini
[enrage] trigger=|${Target.DisplayName}| has become ENRAGED#2# command=/attack off [Killer] trigger=#1#tells you, 'kill em all!'#2# command=/attack on
Availability
This plugin is included with the MMOBugs Compile.