stick question

dobey

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My berserker used to battle leap in combat and then back up so he could see target again, but now he just stands on top of the target and cant hit . I have been changing a bunch of stuff in his macro lately and cant figure out what will get him to do it again. Any tips, is it mq2melee setting or a /stick setting?
 

Fixxer

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I've noticed similar problems with melee toons. If you aren't using the absolute simplest of stick commands, it doesn't always work...
 

PeteSampras

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Most macros dont deal with position. as you posited, it is /stick. here is the wiki for a full list of options but ive pulled out some that you give you a start. MQ2MoveUtils:v16 - MacroQuest Wiki
if you can get your pulls to the same spot every time, /rootme can be super effective. you just have to remember to turn it off.


  • /stick moveback
    • stick will back up to the <dist> value if the target gets closer, e.g. many targets in the rear pushing target too close to the tank


  • /stick [ toggle | set ] useback [ on | off ]
    • If enabled, stick will walk backwards to position itself when close to a target instead of turning to face it
    • Note: This requires loose or truehead style heading adjustments, and does not work with fast heading



  • /moveto [ toggle | set ] useback [ on | off ]
    • If enabled, moveto will walk backwards to position itself when close to a destination instead of turning to face it
    • Note: This requires loose or truehead style heading adjustments, and does not work with fast heading
    • This includes automatic and user-forced camp returns

  • /stick set backupdist #.##
    • Range that stick will walk backwards instead of turning to face target, if useback enabled
    • Valid: 1.0 or higher

  • /rootme [ off ]
    • roots the player in place, unable to move. this is not any form of actual debuff, just a plugin implementation of locking a character in place
    • supplying the optional off parameter disables the root
    • other commands will not function when rootme is active