/stick issue

eqitchy

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Hi guys,
Trying to figure out something, not sure if it is /stick issue or a /melee issue

but when i turn attack on, toon automatically faces target then sticks. I have stickmode off so not sure why it does this. How can I turn this off?

here is the command in eqbc that shows when /attack on is used.

MQ2Melee::Sticking [9.44 id 231 moveback]

Code:
[MQ2Melee]
aggro=1
assasinate=1
backstab=1
bash=1
callchallenge=1
commanding=60
disarm=1
enrage=0
facing=0
harmtouch=1
infuriate=1
kick=1
melee=1
petmend=20
petrange=75
plugin=1
provoke1=6173
provokeend=20
provokemax=1
provokeonce=1
resume=20
slam=1
stickmode=off
taunt=1
downflag1=on
downflag2=on
downflag3=on

I thought I figured it out by changing stickmode=off to stickmode=0 but it still sticks only if you are past a distance of 70, then it wont stick.
 
Last edited:
Hi guys,
Trying to figure out something, not sure if it is /stick issue or a /melee issue

but when i turn attack on, toon automatically faces target then sticks. I have stickmode off so not sure why it does this. How can I turn this off?

here is the command in eqbc that shows when /attack on is used.

MQ2Melee::Sticking [9.44 id 231 moveback]

Code:
[MQ2Melee]
aggro=1
assasinate=1
backstab=1
bash=1
callchallenge=1
commanding=60
disarm=1
enrage=0
facing=0
harmtouch=1
infuriate=1
kick=1
melee=1
petmend=20
petrange=75
plugin=1
provoke1=6173
provokeend=20
provokemax=1
provokeonce=1
resume=20
slam=1
stickmode=off
taunt=1
downflag1=on
downflag2=on
downflag3=on

I thought I figured it out by changing stickmode=off to stickmode=0 but it still sticks only if you are past a distance of 70, then it wont stick.
Gotta read the instructions! ;-)

From the wiki:

stickmode=[on|off]
If on, it will use the stickcmd as defined in the INI file, if off, it will use the default stick command.

However, you don't even really need to set it, so use:

/melee stickrange=0 save

or

/melee stickmode=on stickrange=0 save
 
Thanks :) I wasnt sure which ini was being talked about. I did not see a stickrange in the ini so was a bit confused :)
 
Ya, if an option is 0 (or off), '/melee save' won't write it back out. What it does on save, is remove the section from the ini, and rewrite it - pretty typical programming ini behavior for full section management.

Anyway, glad to help! Take er easy!

htw