Ranged attack weirdness

LordAlpha

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I recently came back to EQ and MQ2 after several years away. Must say things look great. my question is with the default precompiled version when my toon goes to attack with bow, I hear the unequip and re equip sounds. The ranged attack works fine from what I can tell. after closer inspection I noticed it seems to be unequiping and then re equipping my bow before every shot.

i haven’t tinkered too much with the settings for MQ2Melee and am NOT using MQ2Bot. Anyone know off hand if i messed something up and how to fix it? I’m afraid that with the bow being on my cursor for a split second something could happen if I have something else running such as MQ2Forage.
 
Are you using MQ2Melee's /throwit command for ranged attacks?

Based on MQ2Melee Wiki it will do the following.

Code:
/throwit

Tells the plugin to perform a single ranged attack on current target. This will use MQ2Melee's Built-In Enhanced Ranged Mode(tm)!, meaning it will do the following:

1. Equip the defined ammunition and ranged item
2. Refill ammunition
3. Perform archery/throwing
4. Swap back previous range item

Also can you post your MQ2Melee settings.
 
Are you using MQ2Melee's /throwit command for ranged attacks?

Based on MQ2Melee Wiki it will do the following.

Code:
/throwit

Tells the plugin to perform a single ranged attack on current target. This will use MQ2Melee's Built-In Enhanced Ranged Mode(tm)!, meaning it will do the following:

1. Equip the defined ammunition and ranged item
2. Refill ammunition
3. Perform archery/throwing
4. Swap back previous range item

Also can you post your MQ2Melee settings.

Code:
[MQ2Melee]
ancestral=20
bow=132593
disarm=1
enrage=1
enragingkick=25
facing=1
groupcheck=1
hidedelay=1000
infuriate=1
kick=1
melee=1
override=1
plugin=1
pothealfast=30
range=190
resume=20
sneakdelay=1000
stickbreak=1
stickrange=70
taunt=1
version=2020.0916
ShowAbility=0
ShowAltAbility=0
ShowAttacking=1
ShowBash=0
ShowCasting=0
ShowCombatAbility=0
ShowControl=0
ShowDebug=0
ShowDownShit=0
ShowEnrageDebug=1
ShowEnraging=1
ShowFeign=1
ShowHolyShit=0
ShowMoveUtilsDebug=0
ShowOverride=1
ShowProvoking=0
ShowRange=0
ShowSkills=0
ShowSpecial=0
ShowSticking=1
ShowStrike=0
ShowStunning=0
ShowSwitching=1
CADelay=500
AADelay=250
SpellDelay=350
SkillDelay=250
PotionDelay=500
DownDelay=0
HolyDelay=0
DownCycleDelay=0
HolyCycleDelay=0