I have a script which I've been using for a few weeks. I'm having an issue in the script where it tries to find my next target.
I'm using ${NearestSpawn[npc].ID} which is returning the id for a mob for which I don't want to fight.
I'm doing ${NearestSpawn[npc].Next.ID} to get the next npc but I'm getting the id for one of my characters. It appears that the 'Next' isn't taking into account my Spawn search arguments.
Anyone else noticing this issue?
I'm using ${NearestSpawn[npc].ID} which is returning the id for a mob for which I don't want to fight.
I'm doing ${NearestSpawn[npc].Next.ID} to get the next npc but I'm getting the id for one of my characters. It appears that the 'Next' isn't taking into account my Spawn search arguments.
Anyone else noticing this issue?