MQ2Melee Updates For Expansions

htw

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Please add any information for missing lines (or additions) and I will start doing the changes.

I'm sure I missed the last few requests in the old COTF thread, so if the option/upgrade/etc. isn't in the current release, feel free to add the request again in this thread, as this is where I will be keeping track of what is and isn't done.

Link to old thread: http://www.mmobugs.com/forums/everq...les-plugins-offsets/27867-mq2-melee-cotf.html

htw
 
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I just updated to current version. Is the new mq2melee in there? not seeing any
options for any of the new discs for any class
 
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Please add any information for missing lines (or additions) and I will start doing the changes.

I'm sure I missed the last few requests in the old COTF thread, so if the option/upgrade/etc. isn't in the current release, feel free to add the request again in this thread, as this is where I will be keeping track of what is and isn't done.

Link to old thread: http://www.mmobugs.com/forums/everq...les-plugins-offsets/27867-mq2-melee-cotf.html

htw

found a list of all the new /disc here

TDS Spells - EQ Resource - The Resource for your EverQuest needs
 
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I.e., keep in mind I don't play. For each hour I spend on EQ, I could drop by work to take a shit and make $92/hr. - No, I am not bragging in any way, just wanting people to keep in mind it's a balance, between RL and gameplay. I still have a nostalgic feeling for EQ, and want to keep things going (for what i do, anyway), but there are those who think their lifetime and/or membership means 150% effort. It doesn't work that way, as eqmule's posts should make clear. The question then becomes, what's better for you, fixes/updates/etc., or nothing at all (or inferior shit from other sites).

Feel free to flame me about this, I wouldn't post it, if I were not expecting the 'have's' to have their say.

htw
 
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just donated $100. that should be one poop's worth of your time and hopefully makes up at least 1 snarky comment you get from some poopface. don't give up on us, htw!
 
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LMAO dude... I do appreciate any information I am given, including links. It's just that I think people don't understand how difficult it can be to do other than 'lineup' updates to the plugin, if you don't play. Mechanics need to be defined. I.e., under what conditions, does it interfere or override any other option, etc.

Thanks for your (and any users) feedback, please don't take my snarky comment meaning it's not appreciated. If that was the case, I apologize.

htw
 
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your snarky poop comment was the funniest thing i've read in a week!
 
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From the other thread:

New Monk Stuff

Brand new ability - tie it to min endurance (e.g. torrent=10)

[43974/8604] Torrent of Fists
Classes: MNK/104
Skill: Tiger Claw (Combat Skill)
Endurance: 365
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 11
Hate: 1
1: Tiger Claw Attack for 487 with 10000% Accuracy Mod
2: Tiger Claw Attack for 487 with 10000% Accuracy Mod
3: Tiger Claw Attack for 487 with 10000% Accuracy Mod
Text: You are struck by a storm of fists.
You use a special technique to attack your opponent with three successive tiger claw punches.

[43975/8604] Torrent of Fists Rk. II
Classes: MNK/104
Skill: Tiger Claw (Combat Skill)
Endurance: 378
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 11
Hate: 1
1: Tiger Claw Attack for 499 with 10000% Accuracy Mod
2: Tiger Claw Attack for 499 with 10000% Accuracy Mod
3: Tiger Claw Attack for 499 with 10000% Accuracy Mod
Text: You are struck by a storm of fists.
You use a special technique to attack your opponent with three successive tiger claw punches.

[43976/8604] Torrent of Fists Rk. III
Classes: MNK/104
Skill: Tiger Claw (Combat Skill)
Endurance: 391
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 11
Hate: 1
1: Tiger Claw Attack for 511 with 10000% Accuracy Mod
2: Tiger Claw Attack for 511 with 10000% Accuracy Mod
3: Tiger Claw Attack for 511 with 10000% Accuracy Mod
Text: You are struck by a storm of fists.

SYNERGY

[43943/8602] Doomwalker's Synergy
Classes: MNK/101
Skill: Flying Kick (Combat Skill)
Endurance: 455
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 8
Hate: 1
1: Flying Kick Attack for 771 with 10000% Accuracy Mod
2: Flying Kick Attack for 771 with 10000% Accuracy Mod
3: Flying Kick Attack for 771 with 10000% Accuracy Mod
4: Cast: Doomwalker's Synergy Effect
Text: You are struck by a flurry of kicks.
Strikes your opponent with three flying kicks while making them weaker against additional flying kick attacks.

[43944/8602] Doomwalker's Synergy Rk. II
Classes: MNK/101
Skill: Flying Kick (Combat Skill)
Endurance: 471
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 8
Hate: 1
1: Flying Kick Attack for 790 with 10000% Accuracy Mod
2: Flying Kick Attack for 790 with 10000% Accuracy Mod
3: Flying Kick Attack for 790 with 10000% Accuracy Mod
4: Cast: Doomwalker's Synergy Effect
Text: You are struck by a flurry of kicks.
Strikes your opponent with three flying kicks while making them weaker against additional flying kick attacks.

[43945/8602] Doomwalker's Synergy Rk. III
Classes: MNK/101
Skill: Flying Kick (Combat Skill)
Endurance: 487
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 8
Hate: 1
1: Flying Kick Attack for 810 with 10000% Accuracy Mod
2: Flying Kick Attack for 810 with 10000% Accuracy Mod
3: Flying Kick Attack for 810 with 10000% Accuracy Mod
4: Cast: Doomwalker's Synergy Effect
Text: You are struck by a flurry of kicks.

WIND

[43983/8606] Eight Breaths
Classes: MNK/105
Skill: Alteration
Endurance: 1
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 12s, Recast: 20m, Timer: 4
1: Increase Current Endurance by 12277
Text: You close your eyes and breathe deeply.

[43984/8606] Eight Breaths Rk. II
Classes: MNK/105
Skill: Alteration
Endurance: 1
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 12s, Recast: 20m, Timer: 4
1: Increase Current Endurance by 12584
Text: You close your eyes and breathe deeply.

[43985/8606] Eight Breaths Rk. III
Classes: MNK/105
Skill: Alteration
Endurance: 1
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 12s, Recast: 20m, Timer: 4
1: Increase Current Endurance by 12899
Text: You close your eyes and breathe deeply.

DEFER

[43977/8610] Refuse Death
Classes: MNK/105
Skill: Make Poison
Endurance: 2032
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0.25s, Recast: 10m, Timer: 7
1: Cast: Refuse Death Effect
Text: You refuse the concept of death.

[43978/8610] Refuse Death Rk. II
Classes: MNK/105
Skill: Make Poison
Endurance: 2103
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0.25s, Recast: 10m, Timer: 7
1: Cast: Refuse Death Effect II
Text: You refuse the concept of death.

[43979/8610] Refuse Death Rk. III
Classes: MNK/105
Skill: Make Poison
Endurance: 2177
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0.25s, Recast: 10m, Timer: 7
1: Cast: Refuse Death Effect III
Text: You refuse the concept of death.
 
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Warrior Stuff:

RUNE

[43015/15600] Armor of Darkened Runes
Classes: WAR/101
Skill: Offense
Endurance: 0, Upkeep: 70 per tick
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 10m, Timer: 4
Duration: 60s (10 ticks), Extendable: Yes, Dispelable: No
Hate: 1
1: Add Proc: Darkened Rune Effect with 200% Rate Mod
Text: You are surrounded by an aura of runes.

[43016/15600] Armor of Darkened Runes Rk. II
Classes: WAR/101
Skill: Offense
Endurance: 0, Upkeep: 70 per tick
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 10m, Timer: 4
Duration: 60s (10 ticks), Extendable: Yes, Dispelable: No
Hate: 1
1: Add Proc: Darkened Rune Effect II with 200% Rate Mod
Text: You are surrounded by an aura of runes.

[43017/15600] Armor of Darkened Runes Rk. III
Classes: WAR/101
Skill: Offense
Endurance: 0, Upkeep: 70 per tick
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 10m, Timer: 4
Duration: 60s (10 ticks), Extendable: Yes, Dispelable: No
Hate: 1
1: Add Proc: Darkened Rune Effect III with 200% Rate Mod
Text: You are surrounded by an aura of runes.

ATTENTION

[43024/15621] Unflinching Attention
Classes: WAR/102
Skill: Offense
Endurance: 473
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 10m, Timer: 14
1: Cast: Unflinching Attention Effect
2: Cast: Unflinching Attention Reflection

[43025/15621] Unflinching Attention Rk. II
Classes: WAR/102
Skill: Offense
Endurance: 490
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 10m, Timer: 14
1: Cast: Unflinching Attention Effect II
2: Cast: Unflinching Attention Reflection II

[43026/15621] Unflinching Attention Rk. III
Classes: WAR/102
Skill: Offense
Endurance: 507
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 10m, Timer: 14
1: Cast: Unflinching Attention Effect III
2: Cast: Unflinching Attention Reflection III

RIDICULE

[43033/15605] Insult
Classes: WAR/103
Skill: Taunt
Endurance: 271
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 8
Hate: 10379
Recourse: Insult Recourse
1: Increase Hate by 1
Text: You are scorned.

[43034/15605] Insult Rk. II
Classes: WAR/103
Skill: Taunt
Endurance: 280
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 8
Hate: 10898
Recourse: Insult Recourse II
1: Increase Hate by 1
Text: You are scorned.

[43035/15605] Insult Rk. III
Classes: WAR/103
Skill: Taunt
Endurance: 290
Target: Single
Range: 100'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 30s, Timer: 8
Hate: 11443
Recourse: Insult Recourse III
1: Increase Hate by 1
Text: You are scorned.

SHOUT

[43039/15624] Tormenting Shout
Classes: WAR/103
Skill: Offense
Endurance: 311
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 2m, Timer: 16
Hate: 11106
1: Cast: Tormenting Shout Effect

[43040/15624] Tormenting Shout Rk. II
Classes: WAR/103
Skill: Offense
Endurance: 322
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 2m, Timer: 16
Hate: 11661
1: Cast: Tormenting Shout Effect II

[43041/15624] Tormenting Shout Rk. III
Classes: WAR/103
Skill: Offense
Endurance: 333
Target: Single
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 2m, Timer: 16
Hate: 12244
1: Cast: Tormenting Shout Effect III

OPPORTUNISTICSTRIKE

[43045/15609] Calculated Strike
Classes: WAR/104
Skill: 2H Slash
Endurance: 761
Target: Single (If HP Less Than 20 Percent)
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 35s, Timer: 8
1: 2H Slash Attack for 1052 with 10000% Accuracy Mod
Text: You are struck by an opportunistic strike.

[43046/15609] Calculated Strike Rk. II
Classes: WAR/104
Skill: 2H Slash
Endurance: 788
Target: Single (If HP Less Than 20 Percent)
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 35s, Timer: 8
1: 2H Slash Attack for 1105 with 10000% Accuracy Mod
Text: You are struck by an opportunistic strike.

[43047/15609] Calculated Strike Rk. III
Classes: WAR/104
Skill: 2H Slash
Endurance: 816
Target: Single (If HP Less Than 20 Percent)
Range: 50'
Resist: Unresistable
Reflectable: No
Casting: 0s, Recast: 35s, Timer: 8
1: 2H Slash Attack for 1160 with 10000% Accuracy Mod
Text: You are struck by an opportunistic strike.

AUSPICE

[43051/15625] Warrior's Bulwark
Classes: WAR/104
Skill: Alteration
Endurance: 1490
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 10m, Timer: 15
Hate: 4796
1: Cast: Warrior's Bulwark Effect

[43052/15625] Warrior's Bulwark Rk. II
Classes: WAR/104
Skill: Alteration
Endurance: 1542
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 10m, Timer: 15
Hate: 5036
1: Cast: Warrior's Bulwark Effect II

[43053/15625] Warrior's Bulwark Rk. III
Classes: WAR/104
Skill: Alteration
Endurance: 1596
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 10m, Timer: 15
Hate: 5288
1: Cast: Warrior's Bulwark Effect III

FIELDARM

[43057/15614] Field Protector
Classes: WAR/105
Skill: Defense
Endurance: 684
Target: Target Group (If Not Pet)
AE Range: 60'
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 1.5s, Timer: 10
Duration: 36s (6 ticks), Extendable: Yes, Dispelable: Yes
6: Increase AC by 550
Text: Your armor gleams.

[43058/15614] Field Protector Rk. II
Classes: WAR/105
Skill: Defense
Endurance: 708
Target: Target Group (If Not Pet)
AE Range: 60'
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 1.5s, Timer: 10
Duration: 36s (6 ticks), Extendable: Yes, Dispelable: Yes
6: Increase AC by 563
Text: Your armor gleams.

[43059/15614] Field Protector Rk. III
Classes: WAR/105
Skill: Defense
Endurance: 733
Target: Target Group (If Not Pet)
AE Range: 60'
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 1.5s, Timer: 10
Duration: 36s (6 ticks), Extendable: Yes, Dispelable: Yes
6: Increase AC by 576
Text: Your armor gleams.

DEFENSE

[43060/15615] Stout Defense
Classes: WAR/105
Skill: Defense
Endurance: 1071
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 12s, Timer: 6
Duration: 72s (12 ticks), Extendable: Yes, Dispelable: No
5: Increase AC by 1259
Text: You determine to stand your ground at all costs.

[43061/15615] Stout Defense Rk. II
Classes: WAR/105
Skill: Defense
Endurance: 1108
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 12s, Timer: 6
Duration: 72s (12 ticks), Extendable: Yes, Dispelable: No
5: Increase AC by 1322
Text: You determine to stand your ground at all costs.

[43062/15615] Stout Defense Rk. III
Classes: WAR/105
Skill: Defense
Endurance: 1147
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 12s, Timer: 6
Duration: 72s (12 ticks), Extendable: Yes, Dispelable: No
5: Increase AC by 1388
Text: You determine to stand your ground at all costs.
 
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New in the Respite/Reprieve/Rest/etc line

[43000/3611] Breather
Classes: WAR/101 PAL/101 RNG/101 SHD/101 MNK/101 ROG/101 BST/101 BER/101
Skill: Defense (Combat Skill)
Endurance: 25, Upkeep: 1 per tick
Restriction: Out of Combat
Restriction: End Below 21 Percent
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 90s, Timer: 12
Duration: 42s (7 ticks), Extendable: No, Dispelable: No
Hate: 1
1: Increase Current Endurance by 3812 per tick (Decaying to 1268 @ 424/tick)
3: Cap Endurance at 21%
Text: You take a breather.

[43001/3611] Breather Rk. II
Classes: WAR/101 PAL/101 RNG/101 SHD/101 MNK/101 ROG/101 BST/101 BER/101
Skill: Defense (Combat Skill)
Endurance: 25, Upkeep: 1 per tick
Restriction: Out of Combat
Restriction: End Below 25 Percent
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 90s, Timer: 12
Duration: 42s (7 ticks), Extendable: No, Dispelable: No
Hate: 1
1: Increase Current Endurance by 4003 per tick (Decaying to 1333 @ 445/tick)
3: Cap Endurance at 25%
Text: You take a breather.

[43002/3611] Breather Rk. III
Classes: WAR/101 PAL/101 RNG/101 SHD/101 MNK/101 ROG/101 BST/101 BER/101
Skill: Defense (Combat Skill)
Endurance: 25, Upkeep: 1 per tick
Restriction: Out of Combat
Restriction: End Below 29 Percent
Target: Self
Resist: Beneficial, Blockable: Yes
Casting: 0s, Recast: 90s, Timer: 12
Duration: 42s (7 ticks), Extendable: No, Dispelable: No
Hate: 1
1: Increase Current Endurance by 4203 per tick (Decaying to 1401 @ 467/tick)
3: Cap Endurance at 29%
Text: You take a breather.
 
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Thanks much for transferring that info scorn, really appreciate it.

htw

HTW - What is format would you like to see the new info in ?

The raw spell info above is complete, but MQ2Melee doesn't really need to know the full list.

From what I remember of the MQ2Melee structure the main thing is:

#1 Name of the spell/disc/aa and which set its from.
 
the thing to know for mq2melee, for control, is this for basic info:

1) The ID, whether the /alt act ##, or the disc ID, or spell ID, or potion ID
2) What basic condition to activate it on, i.e., any time enough endurance, or target HP, or self HP, etc.
3) Any underlying condition, such as don't activate if target below HP, and endurance above hp, etc.

Just basically how it should work. Then I can allow you to set those conditions, such as an option to do "on or off", or "hp below %", or "endurance above %", etc.

htw
 
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New rogue mq melee spam abilities

Incursion
Hate Override: 874
1: Backstab Attack for 2498 with 10000% Accuracy Mod
Recourse: Aggravated Incursion
Mana / End:602 Target:Single

Incursion Rk. II
Hate Override: 918
1: Backstab Attack for 2623 with 10000% Accuracy Mod
Recourse: Aggravated Incursion II
625 Single

Incursion Rk. III
Hate Override: 964
1: Backstab Attack for 2754 with 10000% Accuracy Mod
Recourse: Aggravated Incursion III

Hack
Hate Mod: -12849
1: Decrease Current Hit Points by 13010 per tick
596 Single

Hack Rk. II
Hate Mod: -13491
1: Decrease Current Hit Points by 13661 per tick
617 Single

Hack Rk. III
Hate Mod: -14166
1: Decrease Current Hit Points by 14344 per tick
639 Single

Hidden Blade
1: Cast: Hidden Blade Effect
159 Self

Hidden Blade Rk. II
1: Cast: Hidden Blade Effect II
165 Self

Hidden Blade Rk. III
1: Cast: Hidden Blade Effect III
171 Self


Barrage
Hate Override: 874
1: Backstab Attack for 2795 with 10000% Accuracy Mod
Recourse: Aggravated Barrage
632 Single

Barrage Rk. II
Hate Override: 918
1: Backstab Attack for 2865 with 10000% Accuracy Mod
Recourse: Aggravated Barrage II
654 Single

Barrage Rk. III
Hate Override: 964
1: Backstab Attack for 2937 with 10000% Accuracy Mod
Recourse: Aggravated Barrage III
Mana / End: 677 target:Single
 
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Here are the rogue abilities that are built-in to MQ2Melee that got upgraded and their spell ID numbers for rank 1, 2, 3:

respite = Breather (43000, 43001, 43002)
stun0 = Suprise Attack (44124, 44125, 44126)
jugular = Jugular Hack (44136, 44137, 44138)
vigdagger = Exuberant Dagger-Throw (44148, 44149, 44150)
bleed = Hack (44151, 44152, 44153)
blade = Reefcrawler Blade (44139, 44140, 44141)
assault = Barrage (44172, 44173, 44174)
strike = Daggergash (44178, 44179, 44180)
jolt = NA (line not continued)
pinpoint = NA (line not continued)
phantom = NA (line not continued)


These are the other rogue discs that are not yet built-in to MQ2Melee. Perhaps others can suggest a way to incorporate them into the plugin without needing to use a holyshit to make them work.

= Wide-Eyed Mark (44130, 44131, 44132)
= Blinding Burst (44127, 44128, 44129)
= Disorientation (44154, 44155, 44156)
= Hidden Blade (44160, 44161, 44162)
= Arcwork Discipline (44169, 44170, 44171)
= Audacious Escape (44181, 44182, 44183)
= Smokeshade (44185, 44186, 44187)
 
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Shadowknight:

[43000/3611] Breather
Classes: WAR/101 PAL/101 RNG/101 SHD/101 MNK/101 ROG/101 BST/101 BER/101
respite upgrade

[43607/13606] Terror of Narus
Classes: SHD/101
New Terror/Aggro line

[43619/13607] Impose for Power
Classes: SHD/102
Aggro over time dot

[43637/13638] Lacerating Blade
Classes: SHD/102
gashing blade upgrade

[43284/10625] Repel Rk. II
Classes: PAL/103 SHD/103
withstand upgrade

[43289/10626] Staunch Stance
Classes: PAL/104 SHD/104
temp hp buff upgrade

[43676/13639] Unflinching Acrimony
Classes: SHD/104
aggro lock upgrade

[43707/13621] Touch of Lutzen
Classes: SHD/105
std tap upgrade



NEW:
[41815] Veil of Darkness
Classes: SHD/254
This is a single target aggro/debuff ability similar to enmity
 
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