MQ2Map - ROF2

crickety

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So, I just noticed something when looking at the map while having MQ2map loaded... (using RoF2 mq2build)

When a corpse is showing up on the map it is showing up as

(Mob name) corpse's Corpse...

example is

a swampwater crocodile's corpse's Corpse.

I have included a snap shot of it.

Is there something I need to change in my settings or is this something plug-in side that needs to be fixed?
 

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It's from the spawn list. If you target it, does it show the name different (the corpse)?


Can you target it and see what some of the TLO data shows? E.g.:
/echo ${Target.Name}
/echo ${Target.CleanName}


Thanks.


htw
 
Just got to this...

/echo ${Target.Name} came back as a_swampwater_crocodile's_corpse0

/echo ${Target.CleanName} came back as a swampwater crocodile's corpse

The weird thing is that now when I checked this out, everything is showing up correctly. There was not the extra corpse showing up in the mobs name on the map.

I had a couple crashes last night and maybe that cleared things up. I will keep an eye out and see if it happens again.