Plugin MQ2HUD & MQ2Targets requests

Blitzkrieg

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MQ2HUD
Is it possible to incorporate the function $arr used in MQ2Targets so that we can display the same list in MQ2HUD's section as it would show on MQ2Targets? Would it be possible to use the target list to referece with for /targ?

MQ2Targets
Allow a toggle that can be saved to char.ini's that will show or hide MQ2Targets output. There are various ways to do this currently such as showing 0 of the list or moving the window, but they are not character specific and requires you to revert a specific setting. Having a toggle show/hide or 0/1 like what MQ2HUD has for sections or MQ2Melee has for abilities would be more consistent with plugins across the board for things you don't want to draw.
 
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htw

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MQ2HUD
Is it possible to incorporate the function $arr used in MQ2Targets so that we can display the same list in MQ2HUD's section as it would show on MQ2Targets? Would it be possible to use the target list to referece with for /targ?

MQ2Targets
Allow a toggle that can be saved to char.ini's that will show or hide MQ2Targets output. There are various ways to do this currently such as showing 0 of the list or moving the window, but they are not character specific and requires you to revert a specific setting. Having a toggle show/hide or 0/1 like what MQ2HUD has for sections or MQ2Melee has for abilities would be more consistent with plugins across the board for things you don't want to draw.
Sure, I added a member .Arrow for Spawn, in next release.
As far as using the MQ2Targets list, yes, it's already there as the TLO Targ, e.g. ${Targ[0].Spawn}


For HUD toggle, ok. I changed show X to be limit X, and added show/hide options to force on/off (it will use that option via individual character/server setting).


htw