Ah cool I have a few things that I have added to macro to help.
In the 3 spots where he macro checks for endurance,mana and hp … I added this line to make puller sit so he meds while waiting on others. This seemed to help when using a bard to pull with say bellow.
/if (${Me.State.Equal[Stand]}) /sit
ok 2nd fix that I found was sometimes it would target puller and stop pulling when puller did a self buff. I fixed this on the section were it starts to pull mob... I added a pc check and a pause and target clear after buff.
So look for :findMob … add these lines.
/if (${Target.Type.Equal[pc]}) {
/delay 5s
/target clear
/call TargetShortest
}
/if (${Target.Type.Equal[corpse]}) /squelch /target clear
This fixed quite a few issues and allowed for self buffs.
Hope this helps … thanks
In the 3 spots where he macro checks for endurance,mana and hp … I added this line to make puller sit so he meds while waiting on others. This seemed to help when using a bard to pull with say bellow.
/if (${Me.State.Equal[Stand]}) /sit
ok 2nd fix that I found was sometimes it would target puller and stop pulling when puller did a self buff. I fixed this on the section were it starts to pull mob... I added a pc check and a pause and target clear after buff.
So look for :findMob … add these lines.
/if (${Target.Type.Equal[pc]}) {
/delay 5s
/target clear
/call TargetShortest
}
/if (${Target.Type.Equal[corpse]}) /squelch /target clear
This fixed quite a few issues and allowed for self buffs.
Hope this helps … thanks