Every zone auto generates a list of excludes automatically in /macros/Mob_Ignore_List.ini
It will look something like this for each zone:
Code:
[Ignores.ethernere]
Ignore=|
[MezImmunes.ethernere]
MezImmune=|
[CharmImmunes.ethernere]
CharmImmune=|
[StunImmunes.ethernere]
StunImmune=|
[FireImmunes.ethernere]
FireImmune=|
[ColdImmunes.ethernere]
ColdImmune=|
[MagicImmunes.ethernere]
MagicImmune=|
[PoisonImmunes.ethernere]
PoisonImmune=|
[DiseaseImmunes.ethernere]
DiseaseImmune=|
[SnareImmunes.ethernere]
SnareImmune=|a crow|an orafik scout|Polly|a baneful soul|a quivering pustule|an orafik mindpiercer|a sojourning soul|a returning spirit|a sojourning spirit|a returning soul|an egg sack|a shadowed apparition|Shoon|Roon|Soul Sifter|Grawrarawr|
[SlowImmunes.ethernere]
SlowImmune=|
You can see a full list of help commands by typing /helpme while the macro is running. If you type that command it will show you some shortcuts to add mobs in game, otherwise you can add them by opening the file and manually typing/deleting mobs. Also, if a target cannot be reached in the allotted time, it will ignore the mob automatically, temporarily, but not be added to the ini.
IgnoreList related:
/imob1 - adds current target to alert list 1 to temporarily ignore for pulling
/imob - adds current target to ignoremob list
/cmob - adds current target to coldimmune list
/dmob - adds current target to diseaseimmune list
/fmob - adds current target to fireimmune list
/mmob - adds current target to magicimmune list
/pmob - adds current target to poisonimmune list
/smob - adds current target to stunimmune list
In your case you probably want the /imob1 while targeting the NPCs you dont want pulled.