That was the case with ShowEQ, though I'd recommend a switch with port mirroring rather than a hub.
This post however is about My ShowEQ which is similar, except it runs on the computer with EQ running.
MySEQ could be potentially detected, while ShowEQ would be undetectable.
Well, it seems like ubertrade is being killed server side now. I spent a bit of time today working on this. I was able to update the plugin for the emulator compile, but not able to get that feature working. Sorry man, seems like it's dead now.
Take a look at this table and instead of putting the slot number like this 21_Slot=13
use the slot name instead.
I use twist on my bard to add in clickies on my feet and arms and it works great.
EQ isn't really graphic intensive, but when loading multiple sessions, the bottleneck is often the texture cache and such. Look for a card with a decent amount of RAM and have fun. Also, yes crossfire / SLI isn't useful for boxing. It's more for running a single game at max settings. Some of...
Just for everyone's reference, only /bct ToonName or /bca allow slash commands to be sent. It worked in Huseng's case only because he specified the name of the character after /bc, but that's not ideal as it causes each character to process the message rather than just the intended target...
nodoors isn't even there on live right now. There is doorsstayopen though.
nostun2 is there however, and I fixed all the docracks with exception to hiderun. I'll attach the file to this post for now.
In regards to docrack crashing, until I can debug this the work-around is to load EQ fully...
The RAM she ordered is correct. If you look up your motherboard on newegg, and click on the "Specifications" tab, you will see this for supported memory.
If you look in your eqclient.ini file (found in your Everquest folder) you'll see some CPUAffinity lines.
Where X counts the running EQ sessions, and where Y counts your cores.
Both values start the count at 0.
So if you have two cores, and two characters and you want them each on...